Searched refs:mFilterGb (Results 1 – 2 of 2) sorted by relevance
105 mFilterGb[0] = -0.9689f; mFilterGb[1] = 1.8758f; mFilterGb[2] = 0.0415f; in Scene()121 mFilterGb[0] = gbX; mFilterGb[1] = gbY; mFilterGb[2] = gbZ; in setColorFilterXYZ()307 (mFilterGb[0] * matXYZ[0] + in calculateScene()308 mFilterGb[1] * matXYZ[1] + in calculateScene()309 mFilterGb[2] * matXYZ[2]) in calculateScene()
90 float mFilterGb[3]; variable