Searched refs:mMapDiv (Results 1 – 2 of 2) sorted by relevance
95 mMapDiv = (mSensorWidth / (kSceneWidth + 1) ) + 1; in Scene()97 mMapDiv = (mSensorHeight / (kSceneHeight + 1) ) + 1; in Scene()99 mOffsetX = (kSceneWidth * mMapDiv - mSensorWidth) / 2; in Scene()100 mOffsetY = (kSceneHeight * mMapDiv - mSensorHeight) / 2; in Scene()328 mMapDiv * kShakeFraction; in calculateScene()333 mMapDiv * kShakeFraction; in calculateScene()342 mSubX = (x + mOffsetX + mHandshakeX) % mMapDiv; in setReadoutPixel()343 mSubY = (y + mOffsetY + mHandshakeY) % mMapDiv; in setReadoutPixel()344 mSceneX = (x + mOffsetX + mHandshakeX) / mMapDiv; in setReadoutPixel()345 mSceneY = (y + mOffsetY + mHandshakeY) / mMapDiv; in setReadoutPixel()[all …]
94 int mMapDiv; variable