Searched refs:mUVTotalNum (Results 1 – 2 of 2) sorted by relevance
130 mUVTotalNum = mTotalPixels / 4; in startDevice()137 mUVTotalNum = mTotalPixels / 4; in startDevice()145 mUVTotalNum = mTotalPixels / 4; in startDevice()153 mUVTotalNum = mTotalPixels / 4; in startDevice()354 for (int k = 0; k < mUVTotalNum; k++, U += mUVStep, V += mUVStep) { in drawSolid()
157 int mUVTotalNum; variable