Searched refs:magic (Results 1 – 11 of 11) sorted by relevance
/device/generic/goldfish/opengl/system/OpenglSystemCommon/ |
D | gralloc_cb.h | 36 magic(BUFFER_HANDLE_MAGIC), in cb_handle_t() 60 magic = 0; in ~cb_handle_t() 77 hnd->magic == BUFFER_HANDLE_MAGIC && in validate() 89 int magic; // magic number in order to validate a pointer to be a cb_handle_t member
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/device/asus/fugu/recovery/ |
D | fw_version_check.c | 198 int magic; in get_image_fw_rev() local 211 memcpy(&magic, databytes, sizeof(magic)); in get_image_fw_rev() 212 if (magic == FIP_PATTERN) { in get_image_fw_rev() 216 databytes += sizeof(magic); in get_image_fw_rev() 217 sz -= sizeof(magic); in get_image_fw_rev() 260 databytes += sizeof(magic); in get_image_fw_rev() 261 sz -= sizeof(magic); in get_image_fw_rev()
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/device/generic/goldfish/opengl/system/GLESv1/ |
D | gl.cpp | 59 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) { in glEGLImageTargetTexture2DOES() 88 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) { in glEGLImageTargetRenderbufferStorageOES()
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/device/generic/goldfish/opengl/system/GLESv2/ |
D | gl2.cpp | 60 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) { in glEGLImageTargetTexture2DOES() 87 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) { in glEGLImageTargetRenderbufferStorageOES()
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/device/asus/fugu/ |
D | releasetools.py | 35 magic, revision, reserved, reserved = struct.unpack( 38 assert magic == "BOOTLDR!", "bootloader.img bad magic value"
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/device/lge/mako/ |
D | releasetools.py | 126 magic, num_images, start_offset, bootloader_size = struct.unpack( 128 assert magic == "BOOTLDR!", "bootloader.img bad magic value"
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/device/asus/deb/ |
D | releasetools.py | 126 magic, num_images, start_offset, bootloader_size = struct.unpack( 128 assert magic == "BOOTLDR!", "bootloader.img bad magic value"
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/device/lge/hammerhead/ |
D | releasetools.py | 131 magic, num_images, start_offset, bootloader_size = struct.unpack( 133 assert magic == "BOOTLDR!", "bootloader.img bad magic value"
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/device/asus/flo/ |
D | releasetools.py | 151 magic, num_images, start_offset, bootloader_size = struct.unpack( 153 assert magic == "BOOTLDR!", "bootloader.img bad magic value"
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/device/moto/shamu/ |
D | releasetools.py | 51 …magic, = struct.unpack(magic_format, data[num_imgs_size + NUM_MAX_IMAGES*img_info_size:num_imgs_si… 52 if magic != MAGIC:
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/device/generic/goldfish/opengl/system/egl/ |
D | egl.cpp | 627 if (static_cast<ANativeWindow*>(win)->common.magic != ANDROID_NATIVE_WINDOW_MAGIC) { in eglCreateWindowSurface() 1184 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) in eglCreateImageKHR() 1212 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) in eglDestroyImageKHR()
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