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/device/asus/flo/camera/QCamera2/stack/common/
Dcam_list.h43 struct cam_list *next, *prev; member
49 ptr->prev = ptr; in cam_list_init()
55 struct cam_list *prev = head->prev; in cam_list_add_tail_node() local
57 head->prev = item; in cam_list_add_tail_node()
59 item->prev = prev; in cam_list_add_tail_node()
60 prev->next = item; in cam_list_add_tail_node()
67 item->prev = node->prev; in cam_list_insert_before_node()
68 item->prev->next = item; in cam_list_insert_before_node()
69 node->prev = item; in cam_list_insert_before_node()
74 struct cam_list *prev = ptr->prev; in cam_list_del_node() local
[all …]
/device/moto/shamu/camera/QCamera2/stack/common/
Dcam_list.h43 struct cam_list *next, *prev; member
49 ptr->prev = ptr; in cam_list_init()
55 struct cam_list *prev = head->prev; in cam_list_add_tail_node() local
57 head->prev = item; in cam_list_add_tail_node()
59 item->prev = prev; in cam_list_add_tail_node()
60 prev->next = item; in cam_list_add_tail_node()
67 item->prev = node->prev; in cam_list_insert_before_node()
68 item->prev->next = item; in cam_list_insert_before_node()
69 node->prev = item; in cam_list_insert_before_node()
74 struct cam_list *prev = ptr->prev; in cam_list_del_node() local
[all …]
/device/lge/hammerhead/camera/QCamera2/stack/common/
Dcam_list.h43 struct cam_list *next, *prev; member
49 ptr->prev = ptr; in cam_list_init()
55 struct cam_list *prev = head->prev; in cam_list_add_tail_node() local
57 head->prev = item; in cam_list_add_tail_node()
59 item->prev = prev; in cam_list_add_tail_node()
60 prev->next = item; in cam_list_add_tail_node()
67 item->prev = node->prev; in cam_list_insert_before_node()
68 item->prev->next = item; in cam_list_insert_before_node()
69 node->prev = item; in cam_list_insert_before_node()
74 struct cam_list *prev = ptr->prev; in cam_list_del_node() local
[all …]
/device/moto/shamu/camera/QCamera/stack/common/
Dcam_list.h43 struct cam_list *next, *prev; member
49 ptr->prev = ptr; in cam_list_init()
55 struct cam_list *prev = head->prev; in cam_list_add_tail_node() local
57 head->prev = item; in cam_list_add_tail_node()
59 item->prev = prev; in cam_list_add_tail_node()
60 prev->next = item; in cam_list_add_tail_node()
65 struct cam_list *prev = ptr->prev; in cam_list_del_node() local
68 next->prev = ptr->prev; in cam_list_del_node()
69 prev->next = ptr->next; in cam_list_del_node()
71 ptr->prev = ptr; in cam_list_del_node()
/device/lge/mako/camera/QCamera/stack/common/
Dcam_list.h43 struct cam_list *next, *prev; member
49 ptr->prev = ptr; in cam_list_init()
55 struct cam_list *prev = head->prev; in cam_list_add_tail_node() local
57 head->prev = item; in cam_list_add_tail_node()
59 item->prev = prev; in cam_list_add_tail_node()
60 prev->next = item; in cam_list_add_tail_node()
65 struct cam_list *prev = ptr->prev; in cam_list_del_node() local
68 next->prev = ptr->prev; in cam_list_del_node()
69 prev->next = ptr->next; in cam_list_del_node()
71 ptr->prev = ptr; in cam_list_del_node()
/device/asus/flo/camera/QCamera2/util/
DQCameraQueue.cpp165 p_next->prev = &node->list; in enqueueWithPriority()
167 node->list.prev = &m_head.list; in enqueueWithPriority()
197 pos = head->prev; in dequeue()
/device/lge/hammerhead/camera/QCamera2/util/
DQCameraQueue.cpp192 p_next->prev = &node->list; in enqueueWithPriority()
194 node->list.prev = &m_head.list; in enqueueWithPriority()
230 pos = head->prev; in dequeue()
/device/moto/shamu/camera/QCamera2/util/
DQCameraQueue.cpp192 p_next->prev = &node->list; in enqueueWithPriority()
194 node->list.prev = &m_head.list; in enqueueWithPriority()
230 pos = head->prev; in dequeue()
/device/generic/goldfish/opengl/system/gralloc/
Dgralloc.cpp66 _alloc_list_node *prev; member
339 node->prev = NULL; in gralloc_alloc()
341 grdev->allocListHead->prev = node; in gralloc_alloc()
390 n->next->prev = n->prev; in gralloc_free()
392 if (n->prev) { in gralloc_free()
393 n->prev->next = n->next; in gralloc_free()
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp368 TextureRec* prev = tex - 1; in addTextureRec() local
369 while (tex != m_tex.textures && id < prev->id) { in addTextureRec()
370 *tex-- = *prev--; in addTextureRec()
/device/moto/shamu/camera/QCamera2/stack/mm-camera-test/src/
Dmm_qcamera_queue.c118 pos = head->prev; in mm_qcamera_queue_dequeue()
/device/moto/shamu/camera/QCamera/HAL/core/src/
DQCameraHWI.cpp3478 p_next->prev = &node->list; in pri_enqueue()
3480 node->list.prev = &mhead.list; in pri_enqueue()