Searched refs:HasCompleted (Results 1 – 19 of 19) sorted by relevance
27 virtual bool HasCompleted() = 0;
21 virtual bool HasCompleted() OVERRIDE;
33 bool GLFenceNV::HasCompleted() { in HasCompleted() function in gfx::GLFenceNV
22 bool GLFenceARB::HasCompleted() { in HasCompleted() function in gfx::GLFenceARB
23 bool GLFenceEGL::HasCompleted() { in HasCompleted() function in gfx::GLFenceEGL
41 bool RasterizerTask::HasCompleted() const { return did_complete_; } in HasCompleted() function in cc::RasterizerTask
49 bool HasCompleted() const;
111 DCHECK(!task->HasCompleted()); in ScheduleTasks()
148 DCHECK(!task->HasCompleted()); in ScheduleTasks()
178 if (decode_task->HasCompleted()) in InsertNodesForRasterTask()
139 DCHECK(!task->HasCompleted()); in ScheduleTasks()
171 DCHECK(!task->HasCompleted()); in ScheduleTasks()
568 DCHECK(!task->HasCompleted()); in ScheduleMoreTasks()
242 if (fence.fence->HasCompleted() || in PollUnscheduleFences()
200 sync_points_.front()->second->HasCompleted()) { in CreateFenceLocked()
428 if (fence_ && !fence_->HasCompleted()) in Process()
9876 pending_readpixel_fences_.front()->fence->HasCompleted()) { in ProcessPendingReadPixels()