Searched refs:InitializeCustomDynamicBindings (Results 1 – 2 of 2) sorted by relevance
176 void DriverGL::InitializeCustomDynamicBindings(GLContext* context) { in InitializeCustomDynamicBindings() function in gfx::DriverGL296 g_driver_gl.InitializeCustomDynamicBindings(context); in InitializeDynamicGLBindingsGL()
274 void InitializeCustomDynamicBindings(GLContext* context);