Searched refs:matrix_x (Results 1 – 1 of 1) sorted by relevance
292 int32_t matrix_x = std::max(depth + shadow_rc.x() - x - 1, in PaintShadow() local298 if (matrix_x < 0) in PaintShadow()299 matrix_x = 0; in PaintShadow()300 else if (matrix_x >= static_cast<int32>(depth)) in PaintShadow()301 matrix_x = depth - 1; in PaintShadow()308 *pixel = matrix.GetValue(matrix_x, matrix_y); in PaintShadow()