Searched refs:ADJUST_SAME (Results 1 – 5 of 5) sorted by relevance
409 public static final int ADJUST_SAME = 0; field in AudioManager710 adjustMasterVolume(ADJUST_SAME, AudioManager.FLAG_REMOVE_SOUND_AND_VIBRATE); in preDispatchKeyEvent()712 adjustSuggestedStreamVolume(ADJUST_SAME, in preDispatchKeyEvent()769 adjustMasterVolume(ADJUST_SAME, FLAG_PLAY_SOUND); in handleKeyUp()773 ADJUST_SAME, in handleKeyUp()
474 private int mPrevVolDirection = AudioManager.ADJUST_SAME;1097 if (adjustVolume && (direction != AudioManager.ADJUST_SAME)) { in adjustStreamVolume()
1539 mAudioManager.adjustStreamVolume(forcedStreamType, AudioManager.ADJUST_SAME, in dispatchDemoCommand()1655 AudioManager.ADJUST_SAME, AudioManager.FLAG_SHOW_UI); in run()
15120 field public static final int ADJUST_SAME = 0; // 0x0
14100 field public static final int ADJUST_SAME = 0; // 0x0