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Searched refs:ALOGW_IF (Results 1 – 24 of 24) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBufferMapper.cpp58 ALOGW_IF(err, "registerBuffer(%p) failed %d (%s)", in registerBuffer()
70 ALOGW_IF(err, "unregisterBuffer(%p) failed %d (%s)", in unregisterBuffer()
85 ALOGW_IF(err, "lock(...) failed %d (%s)", err, strerror(-err)); in lock()
103 ALOGW_IF(err, "lock(...) failed %d (%s)", err, strerror(-err)); in lockYCbCr()
114 ALOGW_IF(err, "unlock(...) failed %d (%s)", err, strerror(-err)); in unlock()
136 ALOGW_IF(err, "lockAsync(...) failed %d (%s)", err, strerror(-err)); in lockAsync()
161 ALOGW_IF(err, "lock(...) failed %d (%s)", err, strerror(-err)); in lockAsyncYCbCr()
177 ALOGW_IF(err, "unlockAsync(...) failed %d (%s)", err, strerror(-err)); in unlockAsync()
DGraphicBufferAllocator.cpp107 ALOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)", in alloc()
139 ALOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err)); in free()
/frameworks/ex/framesequence/jni/utils/
Dlog.h111 #ifndef ALOGW_IF
112 #define ALOGW_IF(cond, ...) \ macro
/frameworks/av/media/libmediaplayerservice/nuplayer/
DNuPlayerDecoderPassThrough.cpp56 ALOGW_IF(renderer == NULL, "expect a non-NULL renderer"); in DecoderPassThrough()
91 ALOGW_IF(renderer != mRenderer, in onSetRenderer()
DNuPlayerDecoder.cpp172 ALOGW_IF(err != OK, "failed to disconnect from surface: %d", err); in onConfigure()
288 ALOGW_IF(error != NO_ERROR, in onShutdown()
DNuPlayerRenderer.cpp867 ALOGW_IF(delayUs > 500000, "unusually high delayUs: %" PRId64, delayUs); in postDrainVideoQueue_l()
/frameworks/wilhelm/src/android/
DMediaPlayer_to_android.cpp147 ALOGW_IF(SL_RESULT_SUCCESS != res, in player_handleMediaPlayerEventNotifications()
177 ALOGW_IF(SL_RESULT_SUCCESS != res, in player_handleMediaPlayerEventNotifications()
/frameworks/native/opengl/libagl/
DTextureObjectManager.cpp196 ALOGW_IF(level-1 >= mNumExtraLod, in reallocate()
/frameworks/av/services/soundtrigger/
DSoundTriggerHwService.cpp238 ALOGW_IF(event->data_size != 0 && event->data_offset != in prepareRecognitionEvent_l()
245 ALOGW_IF(event->data_size != 0 && event->data_offset != in prepareRecognitionEvent_l()
/frameworks/native/opengl/libs/EGL/
Degl_display.cpp289 ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count); in terminate()
/frameworks/native/libs/binder/
DMemoryDealer.cpp213 ALOGW_IF(err, "madvise(%p, %zu, MADV_REMOVE) returned %s", in ~Allocation()
/frameworks/native/services/surfaceflinger/RenderEngine/
DRenderEngine.cpp397 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!"); in selectEGLConfig()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp33 #define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] " msg, \
/frameworks/av/services/audiopolicy/
DAudioPolicyManager.cpp550 ALOGW_IF(status != NO_ERROR, "updateCallRouting() error %d creating RX audio patch", in updateCallRouting()
593 ALOGW_IF(status != NO_ERROR, "setPhoneState() error %d creating TX audio patch", in updateCallRouting()
1170 ALOGW_IF((output == 0), "getOutput() could not find output for stream %d, samplingRate %d," in getOutputForDevice()
5371 ALOGW_IF(popcount(device) != 1, in getDeviceForVolume()
6290 ALOGW_IF(profile->mSupportedDevices.isEmpty(), in loadInput()
6292 ALOGW_IF(profile->mChannelMasks.size() == 0, in loadInput()
6294 ALOGW_IF(profile->mSamplingRates.size() == 0, in loadInput()
6296 ALOGW_IF(profile->mFormats.size() == 0, in loadInput()
6336 ALOGW_IF(profile->mSupportedDevices.isEmpty(), in loadOutput()
6338 ALOGW_IF(profile->mChannelMasks.size() == 0, in loadOutput()
[all …]
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp258 ALOGW_IF(mBuiltinDisplays[type], in createBuiltinDisplayLocked()
2002 ALOGW_IF(err == TIMED_OUT, "setTransactionState timed out " in setTransactionState()
2055 ALOGW_IF(err == TIMED_OUT, "setTransactionState timed out!"); in setTransactionState()
3271 ALOGW_IF(eglErr != EGL_SUCCESS, in captureScreenImplLocked()
/frameworks/av/media/libmedia/
DSoundPool.cpp56 ALOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels); in SoundPool()
DToneGenerator.cpp956 ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000)); in startTone()
/frameworks/native/libs/gui/
DSurface.cpp873 ALOGW_IF(res, "failed locking buffer (handle = %p)", in lock()
/frameworks/av/services/audioflinger/
DAudioMixer.cpp320 ALOGW_IF(!sIsMultichannelCapable, "unable to find downmix effect"); in init()
1050 ALOGW_IF(!state->needsChanged, in process__validate()
DThreads.cpp2154 ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request"); in threadLoop_write()
2184 ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request"); in threadLoop_drain()
6330 ALOGW_IF(mEffectChains.size() != 1, in removeEffectChain_l()
DAudioFlinger.cpp2250 ALOGW_IF(caller != getpid_cached, "session id %d not found for pid %d", audioSession, caller); in releaseAudioSessionId()
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3Device.cpp387 ALOGW_IF(!gotInterfaceLock, in dump()
390 ALOGW_IF(!gotLock, in dump()
/frameworks/av/media/libeffects/preprocessing/
DPreProcessing.cpp844 ALOGW_IF(Effect_Release(fx) != 0, " Effect_Release() failed for proc ID %d", fx->procId); in Session_ReleaseEffect()
/frameworks/av/media/libstagefright/
DACodec.cpp928 ALOGW_IF(err != 0, "[%s] can not return buffer %u to native window", in cancelBufferToNativeWindow()
1401 ALOGW_IF(err != OK, in configureCodec()
4782 ALOGW_IF(keepComponentAllocated, in onMessageReceived()