Home
last modified time | relevance | path

Searched refs:AMOTION_EVENT_ACTION_POINTER_DOWN (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/inputflinger/tests/
DInputDispatcher_test.cpp165 AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), in TEST_F()
175 AMOTION_EVENT_ACTION_POINTER_DOWN | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), in TEST_F()
DInputReader_test.cpp3912 ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), in TEST_F()
4049 ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), in TEST_F()
4176 ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), in TEST_F()
4264 ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), in TEST_F()
4351 ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), in TEST_F()
4434 ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), in TEST_F()
4624 ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), in TEST_F()
/frameworks/native/include/android/
Dinput.h279 AMOTION_EVENT_ACTION_POINTER_DOWN = 5, enumerator
/frameworks/native/libs/input/
DInput.cpp515 case AMOTION_EVENT_ACTION_POINTER_DOWN: in isTouchEvent()
DVelocityTracker.cpp273 case AMOTION_EVENT_ACTION_POINTER_DOWN: { in addMovement()
DInputTransport.cpp615 case AMOTION_EVENT_ACTION_POINTER_DOWN: { in updateTouchState()
/frameworks/native/services/inputflinger/
DInputDispatcher.cpp134 case AMOTION_EVENT_ACTION_POINTER_DOWN: in isValidMotionAction()
1178 if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) { in findTouchedWindowTargetsLocked()
2269 if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN in splitMotionEvent()
2278 action = maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN in splitMotionEvent()
4097 case AMOTION_EVENT_ACTION_POINTER_DOWN: in trackMotion()
DInputReader.cpp4087 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, 0, in dispatchTouches()
4576 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, 0, in dispatchPointerGestures()
5669 if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) { in dispatchMotion()