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Searched refs:AnimatorManager (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DAnimatorManager.cpp33 AnimatorManager::AnimatorManager(RenderNode& parent) in AnimatorManager() function in android::uirenderer::AnimatorManager
38 AnimatorManager::~AnimatorManager() { in ~AnimatorManager()
43 void AnimatorManager::addAnimator(const sp<BaseRenderNodeAnimator>& animator) { in addAnimator()
49 void AnimatorManager::setAnimationHandle(AnimationHandle* handle) { in setAnimationHandle()
66 void AnimatorManager::pushStaging() { in pushStaging()
107 uint32_t AnimatorManager::animate(TreeInfo& info) { in animate()
125 void AnimatorManager::animateNoDamage(TreeInfo& info) { in animateNoDamage()
131 uint32_t AnimatorManager::animateCommon(TreeInfo& info) { in animateCommon()
148 void AnimatorManager::endAllStagingAnimators() { in endAllStagingAnimators()
169 void AnimatorManager::endAllActiveAnimators() { in endAllActiveAnimators()
DAnimatorManager.h35 class AnimatorManager {
36 PREVENT_COPY_AND_ASSIGN(AnimatorManager);
38 AnimatorManager(RenderNode& parent);
39 ~AnimatorManager();
DRenderNode.h178 AnimatorManager& animators() { return mAnimatorManager; } in animators()
264 friend class AnimatorManager; variable
265 AnimatorManager mAnimatorManager;
DAnimationContext.cpp39 AnimatorManager& animators = current->mRenderNode->animators(); in destroy()
72 AnimatorManager& animators = current->mRenderNode->animators(); in runRemainingAnimations()
DAndroid.mk17 AnimatorManager.cpp \