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Searched refs:DISPLAY_VIRTUAL (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/
DDisplayDevice.cpp103 if (mType >= DisplayDevice::DISPLAY_VIRTUAL) in DisplayDevice()
115 mPowerMode = (mType >= DisplayDevice::DISPLAY_VIRTUAL) ? in DisplayDevice()
146 if (mHwcDisplayId >= DISPLAY_VIRTUAL) in disconnect()
240 (hwc.supportsFramebufferTarget() || mType >= DISPLAY_VIRTUAL))) { in swapBuffers()
279 if (mType >= DisplayDevice::DISPLAY_VIRTUAL) in makeCurrent()
DDisplayDevice.h62 DISPLAY_VIRTUAL = HWC_DISPLAY_VIRTUAL, enumerator
DSurfaceFlinger.h166 bool isVirtualDisplay() const { return type >= DisplayDevice::DISPLAY_VIRTUAL; } in isVirtualDisplay()
DSurfaceFlinger.cpp230 DisplayDeviceState info(DisplayDevice::DISPLAY_VIRTUAL); in createDisplay()
667 } else if (hw->getDisplayType() >= DisplayDevice::DISPLAY_VIRTUAL) { in setActiveConfig()
1032 ALOGV_IF(mDisplays[dpy]->getDisplayType() == DisplayDevice::DISPLAY_VIRTUAL, in setUpHWComposer()
2378 } else if (hw->getDisplayType() >= DisplayDevice::DISPLAY_VIRTUAL) { in setPowerMode()