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Searched refs:DrawGlInfo (Results 1 – 13 of 13) sorted by relevance

/frameworks/webview/chromium/plat_support/
Ddraw_gl_functor.cpp48 using uirenderer::DrawGlInfo; in operator ()()
51 return DrawGlInfo::kStatusDone; in operator ()()
57 case DrawGlInfo::kModeDraw: { in operator ()()
59 DrawGlInfo* gl_info = reinterpret_cast<DrawGlInfo*>(data); in operator ()()
76 case DrawGlInfo::kModeProcess: in operator ()()
79 case DrawGlInfo::kModeProcessNoContext: in operator ()()
82 case DrawGlInfo::kModeSync: in operator ()()
87 return DrawGlInfo::kStatusDone; in operator ()()
93 return DrawGlInfo::kStatusDone; in operator ()()
/frameworks/base/libs/hwui/
DDisplayListRenderer.cpp76 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time in prepareDirty()
94 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time in callDrawGLFunction()
189 return DrawGlInfo::kStatusDone; in drawRenderNode()
197 return DrawGlInfo::kStatusDone; in drawLayer()
205 return DrawGlInfo::kStatusDone; in drawBitmap()
228 return DrawGlInfo::kStatusDone; in drawBitmap()
236 return DrawGlInfo::kStatusDone; in drawBitmapData()
249 return DrawGlInfo::kStatusDone; in drawBitmapMesh()
259 return DrawGlInfo::kStatusDone; in drawPatch()
264 return DrawGlInfo::kStatusDone; in drawColor()
[all …]
DOpenGLRenderer.cpp196 if (mFrameStarted) return DrawGlInfo::kStatusDone; in startFrame()
236 return DrawGlInfo::kStatusDone; in prepareDirty()
258 return DrawGlInfo::kStatusDrew; in clear()
262 return DrawGlInfo::kStatusDone; in clear()
353 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone; in callDrawGLFunction()
364 DrawGlInfo info; in callDrawGLFunction()
383 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info); in callDrawGLFunction()
387 return DrawGlInfo::kStatusDrew; in callDrawGLFunction()
1969 if (!texture) return DrawGlInfo::kStatusDone;
1990 return DrawGlInfo::kStatusDrew;
[all …]
DRenderState.h52 void invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info);
DRenderState.cpp103 void RenderState::invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info) { in invokeFunctor()
DDeferredDisplayList.cpp98 status_t status = DrawGlInfo::kStatusDone; in replay()
325 return DrawGlInfo::kStatusDone; in replay()
343 return DrawGlInfo::kStatusDone; in replay()
364 return DrawGlInfo::kStatusDrew; in replay()
653 status_t status = DrawGlInfo::kStatusDone; in replayBatchList()
668 status_t status = DrawGlInfo::kStatusDone; in flush()
DDisplayList.h103 mDirty(dirty), mDrawGlStatus(DrawGlInfo::kStatusDone) {} in ReplayStateStruct()
DLayerRenderer.cpp79 return DrawGlInfo::kStatusDone; in clear()
DDisplayListOp.h150 status_t status = DrawGlInfo::kStatusDone; in multiDraw()
1412 status_t status = DrawGlInfo::kStatusDone; in multiDraw()
DRenderNode.cpp316 (*mDisplayListData->functors[i])(DrawGlInfo::kModeSync, NULL); in pushStagingDisplayListChanges()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp244 if (status & DrawGlInfo::kStatusDrew) { in draw()
272 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext; in invokeFunctor()
275 mode = DrawGlInfo::kModeProcess; in invokeFunctor()
/frameworks/base/include/private/hwui/
DDrawGlInfo.h27 struct DrawGlInfo { struct
/frameworks/base/core/jni/
Dandroid_view_GLES20Canvas.cpp804 if (status != DrawGlInfo::kStatusDone && dirty != NULL) { in android_view_GLES20Canvas_drawRenderNode()