Searched refs:DrawGlInfo (Results 1 – 13 of 13) sorted by relevance
48 using uirenderer::DrawGlInfo; in operator ()()51 return DrawGlInfo::kStatusDone; in operator ()()57 case DrawGlInfo::kModeDraw: { in operator ()()59 DrawGlInfo* gl_info = reinterpret_cast<DrawGlInfo*>(data); in operator ()()76 case DrawGlInfo::kModeProcess: in operator ()()79 case DrawGlInfo::kModeProcessNoContext: in operator ()()82 case DrawGlInfo::kModeSync: in operator ()()87 return DrawGlInfo::kStatusDone; in operator ()()93 return DrawGlInfo::kStatusDone; in operator ()()
76 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time in prepareDirty()94 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time in callDrawGLFunction()189 return DrawGlInfo::kStatusDone; in drawRenderNode()197 return DrawGlInfo::kStatusDone; in drawLayer()205 return DrawGlInfo::kStatusDone; in drawBitmap()228 return DrawGlInfo::kStatusDone; in drawBitmap()236 return DrawGlInfo::kStatusDone; in drawBitmapData()249 return DrawGlInfo::kStatusDone; in drawBitmapMesh()259 return DrawGlInfo::kStatusDone; in drawPatch()264 return DrawGlInfo::kStatusDone; in drawColor()[all …]
196 if (mFrameStarted) return DrawGlInfo::kStatusDone; in startFrame()236 return DrawGlInfo::kStatusDone; in prepareDirty()258 return DrawGlInfo::kStatusDrew; in clear()262 return DrawGlInfo::kStatusDone; in clear()353 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone; in callDrawGLFunction()364 DrawGlInfo info; in callDrawGLFunction()383 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info); in callDrawGLFunction()387 return DrawGlInfo::kStatusDrew; in callDrawGLFunction()1969 if (!texture) return DrawGlInfo::kStatusDone;1990 return DrawGlInfo::kStatusDrew;[all …]
52 void invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info);
103 void RenderState::invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info) { in invokeFunctor()
98 status_t status = DrawGlInfo::kStatusDone; in replay()325 return DrawGlInfo::kStatusDone; in replay()343 return DrawGlInfo::kStatusDone; in replay()364 return DrawGlInfo::kStatusDrew; in replay()653 status_t status = DrawGlInfo::kStatusDone; in replayBatchList()668 status_t status = DrawGlInfo::kStatusDone; in flush()
103 mDirty(dirty), mDrawGlStatus(DrawGlInfo::kStatusDone) {} in ReplayStateStruct()
79 return DrawGlInfo::kStatusDone; in clear()
150 status_t status = DrawGlInfo::kStatusDone; in multiDraw()1412 status_t status = DrawGlInfo::kStatusDone; in multiDraw()
316 (*mDisplayListData->functors[i])(DrawGlInfo::kModeSync, NULL); in pushStagingDisplayListChanges()
244 if (status & DrawGlInfo::kStatusDrew) { in draw()272 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext; in invokeFunctor()275 mode = DrawGlInfo::kModeProcess; in invokeFunctor()
27 struct DrawGlInfo { struct
804 if (status != DrawGlInfo::kStatusDone && dirty != NULL) { in android_view_GLES20Canvas_drawRenderNode()