/frameworks/base/libs/hwui/renderthread/ |
D | EglManager.cpp | 69 , mEglDisplay(EGL_NO_DISPLAY) in EglManager() 88 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, in initialize() 105 return mEglDisplay != EGL_NO_DISPLAY; in hasEglContext() 109 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "No EGL context"); in requireGlContext() 184 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, in usePBufferSurface() 213 if (mEglDisplay == EGL_NO_DISPLAY) return; in destroy() 227 mEglDisplay = EGL_NO_DISPLAY; in destroy()
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/frameworks/av/cmds/screenrecord/ |
D | EglWindow.cpp | 104 if (mEglDisplay == EGL_NO_DISPLAY) { in eglSetupContext() 161 if (mEglDisplay != EGL_NO_DISPLAY) { in eglRelease() 174 mEglDisplay = EGL_NO_DISPLAY; in eglRelease()
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D | EglWindow.h | 35 mEglDisplay(EGL_NO_DISPLAY), in EglWindow()
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 133 mEglDisplay(EGL_NO_DISPLAY), in GLConsumer() 160 mEglDisplay(EGL_NO_DISPLAY), in GLConsumer() 447 if (mEglDisplay == EGL_NO_DISPLAY) { in bindTextureImageLocked() 505 if (mEglDisplay == EGL_NO_DISPLAY) { in checkAndUpdateEglStateLocked() 513 if (mEglDisplay != dpy || dpy == EGL_NO_DISPLAY) { in checkAndUpdateEglStateLocked() 559 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) { in detachFromContext() 569 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) { in detachFromContext() 578 mEglDisplay = EGL_NO_DISPLAY; in detachFromContext() 604 if (dpy == EGL_NO_DISPLAY) { in attachToContext() 931 if (mEglDisplay != dpy || mEglDisplay == EGL_NO_DISPLAY) { in doGLFenceWaitLocked() [all …]
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D | BufferItemConsumer.cpp | 94 err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer, EGL_NO_DISPLAY, in releaseBuffer()
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/frameworks/native/opengl/tests/tritex/ |
D | tritex.cpp | 132 if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY ) in init_gl_surface() 171 if (eglDisplay != EGL_NO_DISPLAY) in free_gl_surface() 173 eglMakeCurrent( EGL_NO_DISPLAY, EGL_NO_SURFACE, in free_gl_surface() 178 eglDisplay = EGL_NO_DISPLAY; in free_gl_surface()
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/frameworks/native/opengl/tests/gl_basic/ |
D | gl_basic.cpp | 223 if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY ) in init_gl_surface() 282 if (eglDisplay != EGL_NO_DISPLAY) in free_gl_surface() 284 eglMakeCurrent( EGL_NO_DISPLAY, EGL_NO_SURFACE, in free_gl_surface() 289 eglDisplay = EGL_NO_DISPLAY; in free_gl_surface()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | egltypes.h | 19 #define EGL_NO_DISPLAY ((EGLDisplay)0) macro
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/frameworks/native/opengl/tools/glgen/stubs/egl/ |
D | EGLExtcHeader.cpp | 86 …= _env->NewObject(egldisplayClass, egldisplayConstructor, reinterpret_cast<jlong>(EGL_NO_DISPLAY)); in nativeClassInit() 121 (EGLDisplay)handle == EGL_NO_DISPLAY) { in toEGLHandle()
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D | EGL14cHeader.cpp | 85 …= _env->NewObject(egldisplayClass, egldisplayConstructor, reinterpret_cast<jlong>(EGL_NO_DISPLAY)); in nativeClassInit() 121 (EGLDisplay)handle == EGL_NO_DISPLAY) { in toEGLHandle()
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/frameworks/av/media/libstagefright/omx/ |
D | GraphicBufferSource.cpp | 294 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE); in codecBufferEmptied() 377 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, item.mFence); in suspend() 455 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE); in fillCodecBuffer_l() 480 EGL_NO_DISPLAY, in repeatLatestSubmittedBuffer_l() 534 EGL_NO_DISPLAY, in setLatestSubmittedBuffer_l() 779 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, item.mFence); in onFrameAvailable()
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/frameworks/native/opengl/tests/EGLTest/ |
D | EGL_test.cpp | 33 mEglDisplay(EGL_NO_DISPLAY) { in EGLTest() 38 ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); in SetUp()
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/frameworks/native/include/gui/ |
D | BufferSlot.h | 35 : mEglDisplay(EGL_NO_DISPLAY), in BufferSlot()
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/frameworks/native/cmds/flatland/ |
D | GLHelper.cpp | 29 mDisplay(EGL_NO_DISPLAY), in GLHelper() 44 if (mDisplay == EGL_NO_DISPLAY) { in setUp() 115 if (mDisplay != EGL_NO_DISPLAY) { in tearDown() 128 mDisplay = EGL_NO_DISPLAY; in tearDown()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | gl_env.cpp | 35 : display_(EGL_NO_DISPLAY), in GLEnv() 82 display_ != EGL_NO_DISPLAY); in IsInitialized() 122 (display() != EGL_NO_DISPLAY) && in InitWithCurrentContext()
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/frameworks/base/core/jni/ |
D | android_opengl_EGLExt.cpp | 86 …= _env->NewObject(egldisplayClass, egldisplayConstructor, reinterpret_cast<jlong>(EGL_NO_DISPLAY)); in nativeClassInit() 121 (EGLDisplay)handle == EGL_NO_DISPLAY) { in toEGLHandle()
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/frameworks/base/libs/hwui/ |
D | Fence.h | 45 if (mDisplay != EGL_NO_DISPLAY) { in Fence()
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
D | EGLImpl.java | 111 return EGL10.EGL_NO_DISPLAY; in eglGetDisplay() 131 return EGL10.EGL_NO_DISPLAY; in eglGetCurrentDisplay()
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/frameworks/native/libs/gui/tests/ |
D | GLTest.h | 38 mEglDisplay(EGL_NO_DISPLAY), in GLTest()
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D | SRGB_test.cpp | 51 mEglDisplay(EGL_NO_DISPLAY), mEglConfig(), in SRGBTest() 57 if (mEglDisplay != EGL_NO_DISPLAY) { in ~SRGBTest() 245 ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); in createEGLSurface()
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D | StreamSplitter_test.cpp | 128 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 195 item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, in TEST_F()
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D | SurfaceTextureClient_test.cpp | 35 mEglDisplay(EGL_NO_DISPLAY), in SurfaceTextureClientTest() 59 ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); in SetUp() 146 ASSERT_NE(EGL_NO_DISPLAY, dpy); in TEST_F() 681 mEglDisplay(EGL_NO_DISPLAY), in MultiSurfaceTextureClientTest() 695 ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); in SetUp() 744 if (mEglDisplay != EGL_NO_DISPLAY) { in TearDown()
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
D | SurfaceTextureRenderer.java | 66 private EGLDisplay mEGLDisplay = EGL14.EGL_NO_DISPLAY; 414 if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { in configureEGLContext() 487 if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { in releaseEGLContext() 511 mEGLDisplay = EGL14.EGL_NO_DISPLAY; in releaseEGLContext()
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/frameworks/native/opengl/tests/gl_perf/ |
D | gl2_perf.cpp | 77 if (dpy == EGL_NO_DISPLAY) { in main()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.cpp | 111 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); in nextBuffer()
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