Searched refs:EffectModule (Results 1 – 7 of 7) sorted by relevance
/frameworks/av/services/audioflinger/ |
D | Effects.h | 42 class EffectModule : public RefBase { 44 EffectModule(ThreadBase *thread, 49 virtual ~EffectModule(); 133 EffectModule(const EffectModule&); 134 EffectModule& operator = (const EffectModule&); 169 EffectHandle(const sp<EffectModule>& effect, 210 sp<EffectModule> effect() const { return mEffect; } in effect() 221 sp<EffectModule> mEffect; // pointer to controlled EffectModule 266 status_t addEffect_l(const sp<EffectModule>& handle); 267 size_t removeEffect_l(const sp<EffectModule>& handle); [all …]
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D | Effects.cpp | 58 AudioFlinger::EffectModule::EffectModule(ThreadBase *thread, in EffectModule() function in android::AudioFlinger::EffectModule 97 AudioFlinger::EffectModule::~EffectModule() in ~EffectModule() 107 status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle) in addHandle() 146 size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle) in removeHandle() 181 AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l() in controlHandle_l() 194 size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast) in disconnect() 199 sp<EffectModule> keep(this); in disconnect() 219 void AudioFlinger::EffectModule::updateState() { in updateState() 261 void AudioFlinger::EffectModule::process() in process() 310 void AudioFlinger::EffectModule::reset_l() in reset_l() [all …]
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D | Threads.h | 315 sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId); 316 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId); 319 status_t addEffect_l(const sp< EffectModule>& effect); 322 void removeEffect_l(const sp< EffectModule>& effect); 339 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 342 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
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D | AudioFlinger.h | 449 class EffectModule; variable 587 bool updateOrphanEffectChains(const sp<EffectModule>& effect);
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D | AudioFlinger.cpp | 2298 sp<EffectModule> effect = ec->mEffects[0]; in purgeStaleEffects_l() 2670 sp<EffectModule> effect = chain->getEffectFromId_l(0); in moveEffectChain_l() 2671 Vector< sp<EffectModule> > removed; in moveEffectChain_l() 2681 if (effect->state() == EffectModule::ACTIVE || in moveEffectChain_l() 2682 effect->state() == EffectModule::STOPPING) { in moveEffectChain_l() 2783 bool AudioFlinger::updateOrphanEffectChains(const sp<AudioFlinger::EffectModule>& effect) in updateOrphanEffectChains()
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D | Threads.cpp | 858 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, in checkSuspendOnEffectEnabled() 866 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, in checkSuspendOnEffectEnabled_l() 897 sp<EffectModule> effect; in createEffect_l() 982 effect = new EffectModule(this, chain, desc, id, sessionId); in createEffect_l() 1030 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId) in getEffect() 1036 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId) in getEffect_l() 1044 status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect) in addEffect_l() 1088 void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) { in removeEffect_l() 2368 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); in attachAuxEffect_l()
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D | Tracks.cpp | 963 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId); in attachAuxEffect() 974 if (effect->state() == EffectModule::ACTIVE || in attachAuxEffect() 975 effect->state() == EffectModule::STOPPING) { in attachAuxEffect()
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