Searched refs:EglManager (Results 1 – 6 of 6) sorted by relevance
67 EglManager::EglManager(RenderThread& thread) in EglManager() function in android::uirenderer::renderthread::EglManager82 void EglManager::initialize() { in initialize()104 bool EglManager::hasEglContext() { in hasEglContext()108 void EglManager::requireGlContext() { in requireGlContext()119 void EglManager::loadConfig() { in loadConfig()149 void EglManager::createContext() { in createContext()156 void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer, in setTextureAtlas()176 void EglManager::initAtlas() { in initAtlas()183 void EglManager::usePBufferSurface() { in usePBufferSurface()194 EGLSurface EglManager::createSurface(EGLNativeWindowType window) { in createSurface()[all …]
32 class EglManager {61 EglManager(RenderThread& thread);63 ~EglManager();
45 class EglManager; variable90 EglManager& eglManager() { return *mEglManager; } in eglManager()134 EglManager* mEglManager;
49 class EglManager; variable121 EglManager& mEglManager;
170 mEglManager = new EglManager(*this); in initThreadLocals()
67 renderthread/EglManager.cpp \