Searched refs:GraphicBufferSource (Results 1 – 5 of 5) sorted by relevance
39 GraphicBufferSource::GraphicBufferSource(OMXNodeInstance* nodeInstance, in GraphicBufferSource() function in android::GraphicBufferSource106 GraphicBufferSource::~GraphicBufferSource() { in ~GraphicBufferSource()116 void GraphicBufferSource::omxExecuting() { in omxExecuting()149 mReflector = new AHandlerReflector<GraphicBufferSource>(this); in omxExecuting()165 void GraphicBufferSource::omxIdle() { in omxIdle()177 void GraphicBufferSource::omxLoaded(){ in omxLoaded()203 void GraphicBufferSource::addCodecBuffer(OMX_BUFFERHEADERTYPE* header) { in addCodecBuffer()220 void GraphicBufferSource::codecBufferEmptied(OMX_BUFFERHEADERTYPE* header) { in codecBufferEmptied()328 void GraphicBufferSource::codecBufferFilled(OMX_BUFFERHEADERTYPE* header) { in codecBufferFilled()355 void GraphicBufferSource::suspend(bool suspend) { in suspend()[all …]
49 class GraphicBufferSource : public BufferQueue::ConsumerListener {51 GraphicBufferSource(OMXNodeInstance* nodeInstance,54 virtual ~GraphicBufferSource();238 friend class AHandlerReflector<GraphicBufferSource>;254 sp<AHandlerReflector<GraphicBufferSource> > mReflector;279 DISALLOW_EVIL_CONSTRUCTORS(GraphicBufferSource);
199 sp<GraphicBufferSource> OMXNodeInstance::getGraphicBufferSource() { in getGraphicBufferSource()205 const sp<GraphicBufferSource>& bufferSource) { in setGraphicBufferSource()341 const sp<GraphicBufferSource>& bufferSource(getGraphicBufferSource()); in sendCommand()651 sp<GraphicBufferSource> bufferSource(getGraphicBufferSource()); in useBuffer()795 const sp<GraphicBufferSource>& surfaceCheck = getGraphicBufferSource(); in createInputSurface()830 GraphicBufferSource* bufferSource = new GraphicBufferSource( in createInputSurface()847 sp<GraphicBufferSource> bufferSource(getGraphicBufferSource()); in signalEndOfInputStream()884 sp<GraphicBufferSource> bufferSource(getGraphicBufferSource()); in allocateBuffer()922 sp<GraphicBufferSource> bufferSource(getGraphicBufferSource()); in allocateBufferWithBackup()1098 const sp<GraphicBufferSource> &bufferSource = in setInternalOption()[all …]
9 GraphicBufferSource.cpp \
30 struct GraphicBufferSource;137 sp<GraphicBufferSource> mGraphicBufferSource;205 sp<GraphicBufferSource> getGraphicBufferSource();206 void setGraphicBufferSource(const sp<GraphicBufferSource>& bufferSource);