Searched refs:INVALID_BUFFER_SLOT (Results 1 – 18 of 18) sorted by relevance
59 enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; enumerator137 return mBufferItem.mBuf == BufferQueue::INVALID_BUFFER_SLOT; in isEmpty()
37 enum { INVALID_BUFFER_SLOT = IGraphicBufferConsumer::BufferItem::INVALID_BUFFER_SLOT }; enumerator
48 enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; enumerator
45 enum { INVALID_BUFFER_SLOT = -1 }; enumerator
129 mSlot(BufferQueue::INVALID_BUFFER_SLOT), in AcquiredBuffer()
61 enum { INVALID_BUFFER_SLOT = -1 }; // TODO: Extract from IGBC::BufferItem enumerator
56 enum { INVALID_BUFFER_SLOT = -1 }; enumerator
107 if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT && in nextBuffer()143 mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()150 mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) { in onFrameCommitted()
65 if (mAcquiredBuffer.mSlot != BufferQueue::INVALID_BUFFER_SLOT) { in lockNextBuffer()125 assert(mAcquiredBuffer.mSlot == BufferQueue::INVALID_BUFFER_SLOT); in lockNextBuffer()189 mAcquiredBuffer.mSlot = BufferQueue::INVALID_BUFFER_SLOT; in releaseAcquiredBufferLocked()
67 mSlot(BufferQueue::INVALID_BUFFER_SLOT), in AcquiredBuffer()
165 *found = BufferQueueCore::INVALID_BUFFER_SLOT; in waitForFreeSlotThenRelock()180 if (*found == BufferQueueCore::INVALID_BUFFER_SLOT || in waitForFreeSlotThenRelock()231 tryAgain = (*found == BufferQueueCore::INVALID_BUFFER_SLOT) || in waitForFreeSlotThenRelock()292 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in dequeueBuffer()442 int found = BufferQueueCore::INVALID_BUFFER_SLOT; in detachNextBuffer()446 if (found == BufferQueueCore::INVALID_BUFFER_SLOT || in detachNextBuffer()453 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in detachNextBuffer()493 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in attachBuffer()670 item.mSlot = BufferItem::INVALID_BUFFER_SLOT; in queueBuffer()
135 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer()162 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer()259 if (buf != BufferQueue::INVALID_BUFFER_SLOT) { in releaseTexImage()286 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in releaseTexImage()419 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked()458 if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && in bindTextureImageLocked()530 mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in setReleaseFence()641 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in syncForReleaseLocked()989 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
223 int found = BufferQueueCore::INVALID_BUFFER_SLOT; in attachBuffer()228 if (found == BufferQueueCore::INVALID_BUFFER_SLOT || in attachBuffer()241 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in attachBuffer()
178 BufferQueue::INVALID_BUFFER_SLOT) { in lockNextBuffer()262 ab.mSlot = BufferQueue::INVALID_BUFFER_SLOT; in releaseAcquiredBufferLocked()
32 mSlot(INVALID_BUFFER_SLOT), in BufferItem()
43 mBuf(INVALID_BUFFER_SLOT), in BufferItem()
735 BufferItemConsumer::INVALID_BUFFER_SLOT) { in processRecordingFrame()824 if (item.mBuf != BufferItemConsumer::INVALID_BUFFER_SLOT && in releaseRecordingFrame()869 if (item.mBuf != BufferItemConsumer::INVALID_BUFFER_SLOT) { in releaseAllRecordingFramesLocked()
43 mCurrentSlot(BufferQueue::INVALID_BUFFER_SLOT), in SurfaceMediaSource()