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Searched refs:INVALID_BUFFER_SLOT (Results 1 – 18 of 18) sorted by relevance

/frameworks/av/services/camera/libcameraservice/gui/
DRingBufferConsumer.h59 enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; enumerator
137 return mBufferItem.mBuf == BufferQueue::INVALID_BUFFER_SLOT; in isEmpty()
/frameworks/native/include/gui/
DBufferQueue.h37 enum { INVALID_BUFFER_SLOT = IGraphicBufferConsumer::BufferItem::INVALID_BUFFER_SLOT }; enumerator
DBufferItemConsumer.h48 enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; enumerator
DBufferItem.h45 enum { INVALID_BUFFER_SLOT = -1 }; enumerator
DCpuConsumer.h129 mSlot(BufferQueue::INVALID_BUFFER_SLOT), in AcquiredBuffer()
DBufferQueueCore.h61 enum { INVALID_BUFFER_SLOT = -1 }; // TODO: Extract from IGBC::BufferItem enumerator
DIGraphicBufferConsumer.h56 enum { INVALID_BUFFER_SLOT = -1 }; enumerator
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp107 if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT && in nextBuffer()
143 mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
150 mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) { in onFrameCommitted()
/frameworks/rs/
DrsGrallocConsumer.cpp65 if (mAcquiredBuffer.mSlot != BufferQueue::INVALID_BUFFER_SLOT) { in lockNextBuffer()
125 assert(mAcquiredBuffer.mSlot == BufferQueue::INVALID_BUFFER_SLOT); in lockNextBuffer()
189 mAcquiredBuffer.mSlot = BufferQueue::INVALID_BUFFER_SLOT; in releaseAcquiredBufferLocked()
DrsGrallocConsumer.h67 mSlot(BufferQueue::INVALID_BUFFER_SLOT), in AcquiredBuffer()
/frameworks/native/libs/gui/
DBufferQueueProducer.cpp165 *found = BufferQueueCore::INVALID_BUFFER_SLOT; in waitForFreeSlotThenRelock()
180 if (*found == BufferQueueCore::INVALID_BUFFER_SLOT || in waitForFreeSlotThenRelock()
231 tryAgain = (*found == BufferQueueCore::INVALID_BUFFER_SLOT) || in waitForFreeSlotThenRelock()
292 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in dequeueBuffer()
442 int found = BufferQueueCore::INVALID_BUFFER_SLOT; in detachNextBuffer()
446 if (found == BufferQueueCore::INVALID_BUFFER_SLOT || in detachNextBuffer()
453 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in detachNextBuffer()
493 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in attachBuffer()
670 item.mSlot = BufferItem::INVALID_BUFFER_SLOT; in queueBuffer()
DGLConsumer.cpp135 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer()
162 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer()
259 if (buf != BufferQueue::INVALID_BUFFER_SLOT) { in releaseTexImage()
286 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in releaseTexImage()
419 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked()
458 if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && in bindTextureImageLocked()
530 mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in setReleaseFence()
641 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in syncForReleaseLocked()
989 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
DBufferQueueConsumer.cpp223 int found = BufferQueueCore::INVALID_BUFFER_SLOT; in attachBuffer()
228 if (found == BufferQueueCore::INVALID_BUFFER_SLOT || in attachBuffer()
241 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in attachBuffer()
DCpuConsumer.cpp178 BufferQueue::INVALID_BUFFER_SLOT) { in lockNextBuffer()
262 ab.mSlot = BufferQueue::INVALID_BUFFER_SLOT; in releaseAcquiredBufferLocked()
DBufferItem.cpp32 mSlot(INVALID_BUFFER_SLOT), in BufferItem()
DIGraphicBufferConsumer.cpp43 mBuf(INVALID_BUFFER_SLOT), in BufferItem()
/frameworks/av/services/camera/libcameraservice/api1/client2/
DStreamingProcessor.cpp735 BufferItemConsumer::INVALID_BUFFER_SLOT) { in processRecordingFrame()
824 if (item.mBuf != BufferItemConsumer::INVALID_BUFFER_SLOT && in releaseRecordingFrame()
869 if (item.mBuf != BufferItemConsumer::INVALID_BUFFER_SLOT) { in releaseAllRecordingFramesLocked()
/frameworks/av/media/libstagefright/
DSurfaceMediaSource.cpp43 mCurrentSlot(BufferQueue::INVALID_BUFFER_SLOT), in SurfaceMediaSource()