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Searched refs:IS_CURRENT (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Degl.cpp122 IS_CURRENT = 0x00010000, enumerator
1170 if (c->flags & egl_context_t::IS_CURRENT) { in makeCurrent()
1180 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; in makeCurrent()
1183 if (!(c->flags & egl_context_t::IS_CURRENT)) { in makeCurrent()
1186 c->flags |= egl_context_t::IS_CURRENT; in makeCurrent()
1192 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; in makeCurrent()
1680 if (c->flags & egl_context_t::IS_CURRENT) in eglDestroyContext()