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Searched refs:LoadedToIdleState (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/include/media/stagefright/
DACodec.h96 struct LoadedToIdleState;
167 sp<LoadedToIdleState> mLoadedToIdleState;
/frameworks/av/media/libstagefright/
DACodec.cpp270 struct ACodec::LoadedToIdleState : public ACodec::BaseState { struct in android::ACodec
271 LoadedToIdleState(ACodec *codec);
281 DISALLOW_EVIL_CONSTRUCTORS(LoadedToIdleState);
428 mLoadedToIdleState = new LoadedToIdleState(this); in ACodec()
5177 ACodec::LoadedToIdleState::LoadedToIdleState(ACodec *codec) in LoadedToIdleState() function in android::ACodec::LoadedToIdleState
5181 void ACodec::LoadedToIdleState::stateEntered() { in stateEntered()
5196 status_t ACodec::LoadedToIdleState::allocateBuffers() { in allocateBuffers()
5206 bool ACodec::LoadedToIdleState::onMessageReceived(const sp<AMessage> &msg) { in onMessageReceived()
5241 bool ACodec::LoadedToIdleState::onOMXEvent( in onOMXEvent()