Searched refs:POINTER_FADE_DURATION (Results 1 – 1 of 1) sorted by relevance
49 static const nsecs_t POINTER_FADE_DURATION = 500 * 1000000LL; // 500 ms variable420 mLocked.pointerAlpha -= float(frameDelay) / POINTER_FADE_DURATION; in doAnimate()429 mLocked.pointerAlpha += float(frameDelay) / POINTER_FADE_DURATION; in doAnimate()