Home
last modified time | relevance | path

Searched refs:RS_TEXTURE_2D (Results 1 – 3 of 3) sorted by relevance

/frameworks/rs/
DrsDefines.h211 RS_TEXTURE_2D, enumerator
DrsFont.cpp522 tmp[3] = RS_TEXTURE_2D; in initRenderState()
/frameworks/rs/driver/
DrsdShader.cpp83 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) { in getExistingState()
194 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) { in appendTextures()