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Searched refs:RsdVertexArray (Results 1 – 7 of 7) sorted by relevance

/frameworks/rs/driver/
DrsdVertexArray.cpp31 RsdVertexArray::RsdVertexArray(const Attrib *attribs, uint32_t numAttribs) { in RsdVertexArray() function in RsdVertexArray
36 RsdVertexArray::~RsdVertexArray() { in ~RsdVertexArray()
39 RsdVertexArray::Attrib::Attrib() { in Attrib()
43 void RsdVertexArray::Attrib::clear() { in clear()
54 void RsdVertexArray::Attrib::set(uint32_t type, uint32_t size, uint32_t stride, in set()
66 void RsdVertexArray::logAttrib(uint32_t idx, uint32_t slot) const { in logAttrib()
82 void RsdVertexArray::setup(const Context *rsc) const { in setup()
DrsdVertexArray.h31 class RsdVertexArray {
49 RsdVertexArray(const Attrib *attribs, uint32_t numAttribs);
50 virtual ~RsdVertexArray();
DrsdPath.cpp152 RsdVertexArray::Attrib attribs[2]; in draw()
155 RsdVertexArray va(attribs, 2); in draw()
DrsdMeshObj.h53 RsdVertexArray::Attrib *mAttribs;
DrsdMeshObj.cpp96 mAttribs = new RsdVertexArray::Attrib[mAttribCount]; in init()
158 RsdVertexArray va(mAttribs, mAttribCount); in renderPrimitiveRange()
DrsdGL.cpp543 RsdVertexArray::Attrib attribs[2]; in rsdGLDrawQuadTexCoords()
548 RsdVertexArray va(attribs, 2); in rsdGLDrawQuadTexCoords()
DrsdRuntimeStubs.cpp329 RsdVertexArray::Attrib attribs[2]; in SC_DrawQuadTexCoords()
333 RsdVertexArray va(attribs, 2); in SC_DrawQuadTexCoords()