Searched refs:SOURCE_GAMEPAD (Results 1 – 9 of 9) sorted by relevance
164 public static final int SOURCE_GAMEPAD = 0x00000400 | SOURCE_CLASS_BUTTON; field in InputDevice906 appendSourceDescriptionIfApplicable(description, SOURCE_GAMEPAD, "gamepad"); in toString()
113 if ((event.getSource() & InputDevice.SOURCE_GAMEPAD)114 == InputDevice.SOURCE_GAMEPAD) {
121 <li>A source type of {@link android.view.InputDevice#SOURCE_GAMEPAD} indicates150 if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD)285 if ((event.getSource() & InputDevice.SOURCE_GAMEPAD)286 == InputDevice.SOURCE_GAMEPAD) {
112 <td>{@link android.view.InputDevice#SOURCE_GAMEPAD}</td>
42 put("gamepad", InputDevice.SOURCE_GAMEPAD);
164 NO DOC BLOCK: android.view.InputDevice Field SOURCE_GAMEPAD
226 <li>{@link android.view.InputDevice#SOURCE_GAMEPAD} — the source device
34519 field public static final int SOURCE_GAMEPAD = 1025; // 0x401
32286 field public static final int SOURCE_GAMEPAD = 1025; // 0x401