Searched refs:STATE_INIT (Results 1 – 5 of 5) sorted by relevance
43 public static final int STATE_INIT = 1 << 0; field in Renderer
73 private static final int CAN_READY_PLAY = STATE_INIT | STATE_PREPARING;86 private static final int CAN_READY_SEEK = STATE_INIT | STATE_PREPARING;189 private int mState = STATE_INIT;
495 final static int STATE_INIT = 0; field in RowsFragment.ExpandPreLayout507 mState = STATE_INIT; in execute()512 if (mState == STATE_INIT) { in onPreDraw()
497 final static int STATE_INIT = 0; field in RowsSupportFragment.ExpandPreLayout509 mState = STATE_INIT; in execute()514 if (mState == STATE_INIT) { in onPreDraw()
193 case Renderer.STATE_INIT: in onStateChanged()