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Searched refs:SaveOp (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/
DDeferredDisplayList.h36 class SaveOp; variable
113 void addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount);
DDisplayList.h62 class SaveOp; variable
DRenderNode.h61 class SaveOp; variable
DRenderNode.cpp800 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag), in issueOperationsOfProjectedChildren()
897 handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag), in issueOperations()
DDeferredDisplayList.cpp460 void DeferredDisplayList::addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) { in addSave()
DDisplayListRenderer.cpp98 addStateOp(new (alloc()) SaveOp(flags)); in save()
DDisplayListOp.h284 class SaveOp : public StateOp {
286 SaveOp(int flags) in SaveOp() function