Searched refs:SkShader (Results 1 – 9 of 9) sorted by relevance
/frameworks/base/libs/hwui/ |
D | SkiaShader.h | 51 static SkiaShaderType getType(const SkShader& shader); 53 const Extensions& extensions, const SkShader& shader); 55 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader); 61 const Extensions& extensions, const SkShader& shader) { in describe() 65 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader) { in setupProgram() 76 const Extensions& extensions, const SkShader& shader); 78 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader); 87 const Extensions& extensions, const SkShader& shader); 89 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader); 100 const Extensions& extensions, const SkShader& shader); [all …]
|
D | SkiaShader.cpp | 87 SkiaShaderType SkiaShader::getType(const SkShader& shader) { in getType() 90 case SkShader::kNone_GradientType: in getType() 93 case SkShader::kLinear_GradientType: in getType() 94 case SkShader::kRadial_GradientType: in getType() 95 case SkShader::kSweep_GradientType: in getType() 103 if (shader.asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType) { in getType() 108 SkShader::ComposeRec rec; in getType() 129 const Extensions& extensions, const SkShader& shader); 140 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader); 151 const Extensions& extensions, const SkShader& shader) { in describe() [all …]
|
D | OpenGLRenderer.h | 54 class SkShader; variable 469 static inline const SkShader* getShader(const SkPaint* paint) { in getShader() 855 void setupDrawShader(const SkShader* shader); 889 void setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform = false);
|
D | DisplayListRenderer.h | 244 SkShader* shaderCopy = SkShader::CreateLocalMatrixShader( in copyPaint()
|
D | GradientCache.h | 193 Vector<SkShader*> mGarbage;
|
D | OpenGLRenderer.cpp | 1029 class LayerShader : public SkShader { 1063 typedef SkShader INHERITED; 1641 void OpenGLRenderer::setupDrawShader(const SkShader* shader) { 1745 void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
|
/frameworks/base/core/jni/android/graphics/ |
D | Shader.cpp | 55 SkShader* shader = reinterpret_cast<SkShader*>(shaderHandle); in Shader_destructor() 61 SkShader* shader = reinterpret_cast<SkShader*>(shaderHandle); in Shader_setLocalMatrix() 79 SkShader* s = SkShader::CreateBitmapShader(*bitmap, in BitmapShader_constructor() 80 (SkShader::TileMode)tileModeX, in BitmapShader_constructor() 81 (SkShader::TileMode)tileModeY); in BitmapShader_constructor() 107 SkShader* shader = SkGradientShader::CreateLinear(pts, in LinearGradient_create1() 109 static_cast<SkShader::TileMode>(tileMode)); in LinearGradient_create1() 128 … SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, (SkShader::TileMode)tileMode); in LinearGradient_create2() 151 SkShader* shader = SkGradientShader::CreateRadial(center, radius, in RadialGradient_create1() 153 static_cast<SkShader::TileMode>(tileMode)); in RadialGradient_create1() [all …]
|
D | SkiaCanvas.cpp | 663 SkShader* shader = SkShader::CreateBitmapShader(bitmap, in drawBitmapMesh() 664 SkShader::kClamp_TileMode, in drawBitmapMesh() 665 SkShader::kClamp_TileMode); in drawBitmapMesh()
|
D | Paint.cpp | 272 SkShader* shader = reinterpret_cast<SkShader*>(shaderHandle); in setShader()
|