Searched refs:SpriteState (Results 1 – 1 of 1) sorted by relevance
177 struct SpriteState { struct178 inline SpriteState() : in SpriteState() argument226 inline const SpriteState& getStateLocked() const { in getStateLocked()247 SpriteState state;256 inline SpriteUpdate(const sp<SpriteImpl> sprite, const SpriteState& state) : in SpriteUpdate()261 SpriteState state;