Searched refs:StatefulBaseRenderer (Results 1 – 6 of 6) sorted by relevance
28 StatefulBaseRenderer::StatefulBaseRenderer() in StatefulBaseRenderer() function in android::uirenderer::StatefulBaseRenderer37 void StatefulBaseRenderer::initializeSaveStack(float clipLeft, float clipTop, in initializeSaveStack()47 void StatefulBaseRenderer::setViewport(int width, int height) { in setViewport()71 int StatefulBaseRenderer::saveSnapshot(int flags) { in saveSnapshot()76 int StatefulBaseRenderer::save(int flags) { in save()83 void StatefulBaseRenderer::restoreSnapshot() { in restoreSnapshot()94 void StatefulBaseRenderer::restore() { in restore()100 void StatefulBaseRenderer::restoreToCount(int saveCount) { in restoreToCount()112 void StatefulBaseRenderer::getMatrix(SkMatrix* matrix) const { in getMatrix()116 void StatefulBaseRenderer::translate(float dx, float dy, float dz) { in translate()[all …]
99 return StatefulBaseRenderer::save(flags); in save()110 StatefulBaseRenderer::restore(); in restore()116 StatefulBaseRenderer::restoreToCount(saveCount); in restoreToCount()126 return StatefulBaseRenderer::save(flags); in saveLayer()135 StatefulBaseRenderer::translate(dx, dy, dz); in translate()140 StatefulBaseRenderer::rotate(degrees); in rotate()145 StatefulBaseRenderer::scale(sx, sy); in scale()150 StatefulBaseRenderer::skew(sx, sy); in skew()155 StatefulBaseRenderer::setMatrix(matrix); in setMatrix()160 StatefulBaseRenderer::concatMatrix(matrix); in concatMatrix()[all …]
42 class StatefulBaseRenderer : public Renderer {44 StatefulBaseRenderer();
56 StatefulBaseRenderer.cpp \
57 class ANDROID_API DisplayListRenderer: public StatefulBaseRenderer {
126 class OpenGLRenderer : public StatefulBaseRenderer {