Searched refs:TEXTURE_2D (Results 1 – 17 of 17) sorted by relevance
/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | ProgramCache.cpp | 103 tex != Key::TEXTURE_2D) { in primeCache() 123 description.mTexture.getTextureTarget() == GL_TEXTURE_2D ? Key::TEXTURE_2D : in computeKey() 166 } else if (needs.getTextureTarget() == Key::TEXTURE_2D) { in generateFragmentShader()
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D | Texture.h | 34 enum Target { TEXTURE_2D = 0x0DE1, TEXTURE_EXTERNAL = 0x8D65 }; enumerator
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D | Texture.cpp | 24 mTextureName(0), mTextureTarget(TEXTURE_2D), in Texture()
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D | ProgramCache.h | 66 TEXTURE_2D = 0x00000010, enumerator
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D | GLES20RenderEngine.cpp | 173 Texture texture(Texture::TEXTURE_2D, mProtectedTexName); in setupLayerBlackedOut() 286 Texture texture(Texture::TEXTURE_2D, group.texture); in endGroup()
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/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
D | FillTest.java | 113 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders() 119 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders() 124 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
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D | TorusTest.java | 178 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders() 201 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders() 209 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
D | export.rs | 46 const int TextureType_TEXTURE_2D = TEXTURE_2D;
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D | SceneManager.java | 383 fb.addTexture(Program.TextureType.TEXTURE_2D, "color"); in getTextureFS()
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D | scenegraph_objects.rsh | 60 #define TEXTURE_2D 1
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/frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/ |
D | RsRenderStatesRS.java | 248 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders() 264 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders() 285 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
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/frameworks/base/rs/java/android/renderscript/ |
D | ProgramFragmentFixedFunction.java | 312 sb.addTexture(TextureType.TEXTURE_2D); in create()
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D | Program.java | 48 TEXTURE_2D (0), enumConstant
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
D | SimpleAppRS.java | 144 fb.addTexture(TextureType.TEXTURE_2D, "diffuse"); in createLambertShader()
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D | FullscreenBlur.java | 164 fb.addTexture(TextureType.TEXTURE_2D, "color"); in getShader()
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D | TestAppRS.java | 140 fb.addTexture(TextureType.TEXTURE_2D, "diffuse"); in createFromResource()
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/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/ |
D | ShadersTestRS.java | 118 fs.addTexture(Program.TextureType.TEXTURE_2D); in initPF()
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