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Searched refs:TEXTURE_2D (Results 1 – 17 of 17) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DProgramCache.cpp103 tex != Key::TEXTURE_2D) { in primeCache()
123 description.mTexture.getTextureTarget() == GL_TEXTURE_2D ? Key::TEXTURE_2D : in computeKey()
166 } else if (needs.getTextureTarget() == Key::TEXTURE_2D) { in generateFragmentShader()
DTexture.h34 enum Target { TEXTURE_2D = 0x0DE1, TEXTURE_EXTERNAL = 0x8D65 }; enumerator
DTexture.cpp24 mTextureName(0), mTextureTarget(TEXTURE_2D), in Texture()
DProgramCache.h66 TEXTURE_2D = 0x00000010, enumerator
DGLES20RenderEngine.cpp173 Texture texture(Texture::TEXTURE_2D, mProtectedTexName); in setupLayerBlackedOut()
286 Texture texture(Texture::TEXTURE_2D, group.texture); in endGroup()
/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/
DFillTest.java113 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
119 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
124 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
DTorusTest.java178 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
201 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
209 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Dexport.rs46 const int TextureType_TEXTURE_2D = TEXTURE_2D;
DSceneManager.java383 fb.addTexture(Program.TextureType.TEXTURE_2D, "color"); in getTextureFS()
Dscenegraph_objects.rsh60 #define TEXTURE_2D 1
/frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/
DRsRenderStatesRS.java248 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
264 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
285 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
/frameworks/base/rs/java/android/renderscript/
DProgramFragmentFixedFunction.java312 sb.addTexture(TextureType.TEXTURE_2D); in create()
DProgram.java48 TEXTURE_2D (0), enumConstant
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
DSimpleAppRS.java144 fb.addTexture(TextureType.TEXTURE_2D, "diffuse"); in createLambertShader()
DFullscreenBlur.java164 fb.addTexture(TextureType.TEXTURE_2D, "color"); in getShader()
DTestAppRS.java140 fb.addTexture(TextureType.TEXTURE_2D, "diffuse"); in createFromResource()
/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/
DShadersTestRS.java118 fs.addTexture(Program.TextureType.TEXTURE_2D); in initPF()