Searched refs:TWO_PHASE_ANIMATION (Results 1 – 1 of 1) sorted by relevance
42 static final boolean TWO_PHASE_ANIMATION = false; field in ScreenRotationAnimation366 if (TWO_PHASE_ANIMATION) { in setRotationInTransaction()396 if (TWO_PHASE_ANIMATION && mFinishExitAnimation == null in startAnimation()477 if (TWO_PHASE_ANIMATION && firstStart) { in startAnimation()510 if (TWO_PHASE_ANIMATION && firstStart) { in startAnimation()675 if (TWO_PHASE_ANIMATION) { in kill()718 return hasAnimations() || (TWO_PHASE_ANIMATION && mFinishAnimReady); in isAnimating()726 return (TWO_PHASE_ANIMATION && in hasAnimations()744 if (TWO_PHASE_ANIMATION) { in stepAnimation()768 if (TWO_PHASE_ANIMATION) { in stepAnimation()[all …]