Searched refs:TextureType (Results 1 – 19 of 19) sorted by relevance
47 public enum TextureType { enum in Program52 TextureType(int id) { in TextureType() method in Program.TextureType72 TextureType mTextures[];117 public TextureType getTextureType(int slot) { in getTextureType()171 mTextures[slot] != TextureType.TEXTURE_CUBE) { in bindTexture()206 TextureType mTextureTypes[];224 mTextureTypes = new TextureType[MAX_TEXTURE]; in BaseProgramBuilder()328 public BaseProgramBuilder addTexture(TextureType texType) throws IllegalArgumentException { in addTexture()342 public BaseProgramBuilder addTexture(TextureType texType, String texName) in addTexture()361 p.mTextures = new TextureType[mTextureCount]; in initProgram()
312 sb.addTexture(TextureType.TEXTURE_2D); in create()
39 protected ArrayList<Program.TextureType > mShaderTextureTypes;41 protected ArrayList<Program.TextureType > mTextureTypes;49 mShaderTextureTypes = new ArrayList<Program.TextureType>(); in Shader()51 mTextureTypes = new ArrayList<Program.TextureType>(); in Shader()
66 public Builder addShaderTexture(Program.TextureType texType, String name) { in addShaderTexture()72 public Builder addTexture(Program.TextureType texType, String name) { in addTexture()
38 import android.renderscript.Program.TextureType;
383 fb.addTexture(Program.TextureType.TEXTURE_2D, "color"); in getTextureFS()
113 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()119 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()124 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
27 import android.renderscript.Program.TextureType;178 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()201 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()209 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
27 import android.renderscript.Program.TextureType;
33 import android.renderscript.Program.TextureType;
24 import android.renderscript.Program.TextureType;248 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()264 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()279 pfbCustom.addTexture(Program.TextureType.TEXTURE_CUBE); in initCustomShaders()285 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
32 import android.renderscript.Program.TextureType;140 fb.addTexture(TextureType.TEXTURE_2D, "diffuse"); in createFromResource()142 fb.addShaderTexture(TextureType.TEXTURE_CUBE, "reflection"); in createFromResource()
32 import android.renderscript.Program.TextureType;144 fb.addTexture(TextureType.TEXTURE_2D, "diffuse"); in createLambertShader()
32 import android.renderscript.Program.TextureType;164 fb.addTexture(TextureType.TEXTURE_2D, "color"); in getShader()
34 import android.renderscript.Program.TextureType;
118 fs.addTexture(Program.TextureType.TEXTURE_2D); in initPF()
79 …gram.BaseProgramBuilder Method addTexture(android.renderscript.Program.TextureType, java.lang.Stri…
3582 http://developer.android.com/reference/android/renderscript/Program.TextureType.html