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Searched refs:TextureType (Results 1 – 19 of 19) sorted by relevance

/frameworks/base/rs/java/android/renderscript/
DProgram.java47 public enum TextureType { enum in Program
52 TextureType(int id) { in TextureType() method in Program.TextureType
72 TextureType mTextures[];
117 public TextureType getTextureType(int slot) { in getTextureType()
171 mTextures[slot] != TextureType.TEXTURE_CUBE) { in bindTexture()
206 TextureType mTextureTypes[];
224 mTextureTypes = new TextureType[MAX_TEXTURE]; in BaseProgramBuilder()
328 public BaseProgramBuilder addTexture(TextureType texType) throws IllegalArgumentException { in addTexture()
342 public BaseProgramBuilder addTexture(TextureType texType, String texName) in addTexture()
361 p.mTextures = new TextureType[mTextureCount]; in initProgram()
DProgramFragmentFixedFunction.java312 sb.addTexture(TextureType.TEXTURE_2D); in create()
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
DShader.java39 protected ArrayList<Program.TextureType > mShaderTextureTypes;
41 protected ArrayList<Program.TextureType > mTextureTypes;
49 mShaderTextureTypes = new ArrayList<Program.TextureType>(); in Shader()
51 mTextureTypes = new ArrayList<Program.TextureType>(); in Shader()
DFragmentShader.java66 public Builder addShaderTexture(Program.TextureType texType, String name) { in addShaderTexture()
72 public Builder addTexture(Program.TextureType texType, String name) { in addTexture()
DColladaScene.java38 import android.renderscript.Program.TextureType;
DSceneManager.java383 fb.addTexture(Program.TextureType.TEXTURE_2D, "color"); in getTextureFS()
/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/
DFillTest.java113 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
119 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
124 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
DTorusTest.java27 import android.renderscript.Program.TextureType;
178 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
201 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
209 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
DMeshTest.java27 import android.renderscript.Program.TextureType;
DRsBenchRS.java33 import android.renderscript.Program.TextureType;
DUiTest.java27 import android.renderscript.Program.TextureType;
/frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/
DRsRenderStatesRS.java24 import android.renderscript.Program.TextureType;
248 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
264 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
279 pfbCustom.addTexture(Program.TextureType.TEXTURE_CUBE); in initCustomShaders()
285 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); in initCustomShaders()
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
DTestAppRS.java32 import android.renderscript.Program.TextureType;
140 fb.addTexture(TextureType.TEXTURE_2D, "diffuse"); in createFromResource()
142 fb.addShaderTexture(TextureType.TEXTURE_CUBE, "reflection"); in createFromResource()
DSimpleAppRS.java32 import android.renderscript.Program.TextureType;
144 fb.addTexture(TextureType.TEXTURE_2D, "diffuse"); in createLambertShader()
DFullscreenBlur.java32 import android.renderscript.Program.TextureType;
164 fb.addTexture(TextureType.TEXTURE_2D, "color"); in getShader()
DTestAppLoadingScreen.java34 import android.renderscript.Program.TextureType;
/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/
DShadersTestRS.java118 fs.addTexture(Program.TextureType.TEXTURE_2D); in initPF()
/frameworks/base/docs/html/sdk/api_diff/16/
DmissingSinces.txt79 …gram.BaseProgramBuilder Method addTexture(android.renderscript.Program.TextureType, java.lang.Stri…
/frameworks/base/docs/html/
Dsitemap.txt3582 http://developer.android.com/reference/android/renderscript/Program.TextureType.html