Searched refs:Volume (Results 1 – 9 of 9) sorted by relevance
213 LVM_INT16 Volume = 0; /* Required volume in dBs */ in LVDBE_SetVolume() local225 Volume = VOLUME_MAX; in LVDBE_SetVolume()229 Volume = pParams->VolumedB; in LVDBE_SetVolume()237 dBOffset = (LVM_UINT16)(6 + Volume % 6); /* Get the dBs 0-5 */ in LVDBE_SetVolume()238 dBShifts = (LVM_UINT16)(Volume / -6); /* Get the 6dB shifts */ in LVDBE_SetVolume()
246 pInstance->pData->AGCInstance.Volume = pInstance->pData->AGCInstance.Target; in LVDBE_Init()
344 LVM_INT16 Volume = 0; /* Required volume in dBs */ in LVM_SetVolume() local351 Volume = 0; in LVM_SetVolume()355 Volume = pParams->VC_EffectLevel; in LVM_SetVolume()359 if(Volume > -60) /* Limit volume loss to PSA Limits*/ in LVM_SetVolume()360 pInstance->PSA_GainOffset=(LVM_INT16)(-Volume);/* Loss is compensated by Gain*/ in LVM_SetVolume()374 if(Volume > -pInstance->Headroom) in LVM_SetVolume()375 Volume = (LVM_INT16)-pInstance->Headroom; in LVM_SetVolume()383 if (Volume != 0) in LVM_SetVolume()385 pInstance->VC_VolumedB = Volume; in LVM_SetVolume()395 dBOffset = (LVM_UINT16)((-Volume) % 6); /* Get the dBs 0-5 */ in LVM_SetVolume()[all …]
103 LVM_INT32 Vol_Current = pInstance->Volume; /* Actual volume setting */ in AGC_MIX_VOL_2St1Mon_D32_WRA()191 pInstance->Volume = Vol_Current; /* Actual volume setting */ in AGC_MIX_VOL_2St1Mon_D32_WRA()
45 LVM_INT32 Volume; /* The current volume setting */ member
1 page.title=Controlling Your App’s Volume and Playback18 <li><a href="#HardwareVolumeKeys">Use Hardware Volume Keys to Control Your App’s Audio19 Volume</a></li>56 <h2 id="HardwareVolumeKeys">Use Hardware Volume Keys to Control Your App’s Audio Volume</h2>
46 <dt><b><a href="volume-playback.html">Controlling Your App’s Volume and
6 previous.title=Controlling Your App's Volume and Playback
140 End Call, or Volume controls.)</td>