Searched refs:WAVE_TOUCH_DOWN_ACCELERATION (Results 1 – 1 of 1) sorted by relevance
42 private static final float WAVE_TOUCH_DOWN_ACCELERATION = 1024.0f * GLOBAL_SPEED; field in Ripple290 (1000 * Math.sqrt(mOuterRadius / WAVE_TOUCH_DOWN_ACCELERATION * mDensity) + 0.5); in enter()337 + WAVE_TOUCH_DOWN_ACCELERATION) * mDensity) + 0.5); in exit()