Searched refs:WindowStateAnimator (Results 1 – 13 of 13) sorted by relevance
63 WindowStateAnimator mDimWinAnimator;69 WindowStateAnimator mAnimationBackgroundAnimator;157 final WindowStateAnimator winAnimator = windows.get(winNdx).mWinAnimator; in isAnimating()333 boolean isDimming(WindowStateAnimator winAnimator) { in isDimming()337 void startDimmingIfNeeded(WindowStateAnimator newWinAnimator) { in startDimmingIfNeeded()339 final WindowStateAnimator existingDimWinAnimator = mDimWinAnimator; in startDimmingIfNeeded()354 void setAnimationBackground(WindowStateAnimator winAnimator, int color) { in setAnimationBackground()
81 ArrayList<WindowStateAnimator> mAllAppWinAnimators = new ArrayList<WindowStateAnimator>();159 final WindowStateAnimator winAnimator = w.mWinAnimator; in updateLayers()339 WindowStateAnimator winAnimator = mAllAppWinAnimators.get(i); in showAllWindowsLocked()377 WindowStateAnimator wanim = mAllAppWinAnimators.get(i); in dump()
81 WindowStateAnimator mUniverseBackground = null;164 final WindowStateAnimator winAnimator = wallpaper.mWinAnimator; in hideWallpapersLocked()253 final WindowStateAnimator winAnimator = win.mWinAnimator; in updateWindowsLocked()279 ArrayList<WindowStateAnimator> unForceHiding = null; in updateWindowsLocked()283 WindowStateAnimator winAnimator = win.mWinAnimator; in updateWindowsLocked()430 if (winAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW) { in updateWindowsLocked()464 final WindowStateAnimator winAnimator = unForceHiding.get(i); in updateWindowsLocked()522 WindowStateAnimator winAnimator = win.mWinAnimator; in updateWallpaperLocked()787 WindowStateAnimator wanim = windows.get(j).mWinAnimator; in dumpLocked()
334 final WindowStateAnimator mWinAnimator;475 mWinAnimator = new WindowStateAnimator(this); in WindowState()1036 (mWinAnimator.mDrawState == WindowStateAnimator.COMMIT_DRAW_PENDING in isDrawFinishedLw()1037 || mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW in isDrawFinishedLw()1038 || mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN); in isDrawFinishedLw()1047 (mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW in isDrawnLw()1048 || mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN); in isDrawnLw()1169 return mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN; in hasDrawnLw()1395 if (DEBUG_ORIENTATION && mWinAnimator.mDrawState == WindowStateAnimator.DRAW_PENDING) in reportResized()1403 final boolean reportDraw = mWinAnimator.mDrawState == WindowStateAnimator.DRAW_PENDING; in reportResized()
58 ctrl = new WindowStateAnimator.SurfaceTrace(session, "EmulatorDisplayOverlay", in EmulatorDisplayOverlay()
67 ctrl = new WindowStateAnimator.SurfaceTrace(session, "CircularDisplayMask", in CircularDisplayMask()
34 import com.android.server.wm.WindowStateAnimator.SurfaceTrace;
48 surface = new WindowStateAnimator.SurfaceTrace(session, "BlackSurface(" in BlackSurface()
76 mDimSurface = new WindowStateAnimator.SurfaceTrace(service.mFxSession, in DimLayer()
68 class WinAnimatorList extends ArrayList<WindowStateAnimator> {74 class WindowStateAnimator { class80 final WindowStateAnimator mAttachedWinAnimator;192 public WindowStateAnimator(final WindowState win) { in WindowStateAnimator() method in WindowStateAnimator1036 final WindowStateAnimator wallpaperAnimator = wallpaperTarget.mWinAnimator; in computeShownFrameLocked()
242 final WindowStateAnimator universeBackground = mService.mAnimator.mUniverseBackground; in updateInputWindowsLw()
2207 WindowStateAnimator winAnimator = wallpaper.mWinAnimator; in updateWallpaperOffsetLocked()2506 final WindowStateAnimator winAnimator = win.mWinAnimator; in addWindow()3017 WindowStateAnimator winAnimator = win.mWinAnimator; in relayoutWindow()6168 final WindowStateAnimator winAnim = ws.mWinAnimator; in screenshotApplications()8670 final WindowStateAnimator winAnimator = w.mWinAnimator; in assignLayersLocked()8843 WindowStateAnimator universeBackground = null; in performLayoutLockedInner()9404 final WindowStateAnimator winAnimator = w.mWinAnimator; in updateResizingWindows()9446 winAnimator.mDrawState = WindowStateAnimator.DRAW_PENDING; in updateResizingWindows()9550 final WindowStateAnimator winAnimator = w.mWinAnimator; in handleFlagDimBehind()9775 final WindowStateAnimator winAnimator = w.mWinAnimator; in performLayoutAndPlaceSurfacesLockedInner()[all …]
21 import static com.android.server.wm.WindowStateAnimator.SurfaceTrace;