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Searched refs:addInternalizeSymbolsPass (Results 1 – 2 of 2) sorted by relevance

/frameworks/compile/libbcc/lib/Renderscript/
DRSCompiler.cpp33 bool RSCompiler::addInternalizeSymbolsPass(Script &pScript, llvm::PassManager &pPM) { in addInternalizeSymbolsPass() function in RSCompiler
108 if (!addInternalizeSymbolsPass(pScript, pPM)) in beforeAddLTOPasses()
/frameworks/compile/libbcc/include/bcc/Renderscript/
DRSCompiler.h27 bool addInternalizeSymbolsPass(Script &pScript, llvm::PassManager &pPM);