Searched refs:add_intvalue (Results 1 – 4 of 4) sorted by relevance
42 arg_texture->add_intvalue((int)texture); in GLTrace_glActiveTexture()70 arg_program->add_intvalue(program); in GLTrace_glAttachShader()76 arg_shader->add_intvalue(shader); in GLTrace_glAttachShader()104 arg_program->add_intvalue(program); in GLTrace_glBindAttribLocation()110 arg_index->add_intvalue(index); in GLTrace_glBindAttribLocation()145 arg_target->add_intvalue((int)target); in GLTrace_glBindBuffer()151 arg_buffer->add_intvalue(buffer); in GLTrace_glBindBuffer()179 arg_target->add_intvalue((int)target); in GLTrace_glBindFramebuffer()185 arg_framebuffer->add_intvalue(framebuffer); in GLTrace_glBindFramebuffer()213 arg_target->add_intvalue((int)target); in GLTrace_glBindRenderbuffer()[all …]
39 arg_version->add_intvalue(version); in GLTrace_eglCreateContext()45 arg_context->add_intvalue(contextId); in GLTrace_eglCreateContext()65 arg_context->add_intvalue(contextId); in GLTrace_eglMakeCurrent()
137 arg_intarray->add_intvalue(*intp); in fixup_GenericIntArray()466 arg_location->add_intvalue(location); in fixup_glGetActiveAttribOrUniform()552 arg_indx->add_intvalue(indx); in trace_glVertexAttribPointerData()558 arg_size->add_intvalue(size); in trace_glVertexAttribPointerData()564 arg_type->add_intvalue((int)type); in trace_glVertexAttribPointerData()576 arg_stride->add_intvalue(stride); in trace_glVertexAttribPointerData()595 arg_min->add_intvalue(minIndex); in trace_glVertexAttribPointerData()601 arg_max->add_intvalue(maxIndex); in trace_glVertexAttribPointerData()746 arg_indices->add_intvalue(index); in fixup_glDrawElements()
925 inline void add_intvalue(::google::protobuf::int32 value);2118 inline void GLMessage_DataType::add_intvalue(::google::protobuf::int32 value) { in add_intvalue() function