Searched refs:animatorPtr (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/core/jni/ |
D | android_view_RenderNodeAnimator.cpp | 142 static void setStartValue(JNIEnv* env, jobject clazz, jlong animatorPtr, jfloat startValue) { in setStartValue() argument 143 BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr); in setStartValue() 147 static void setDuration(JNIEnv* env, jobject clazz, jlong animatorPtr, jlong duration) { in setDuration() argument 149 BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr); in setDuration() 153 static jlong getDuration(JNIEnv* env, jobject clazz, jlong animatorPtr) { in getDuration() argument 154 BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr); in getDuration() 158 static void setStartDelay(JNIEnv* env, jobject clazz, jlong animatorPtr, jlong startDelay) { in setStartDelay() argument 160 BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr); in setStartDelay() 164 static jlong getStartDelay(JNIEnv* env, jobject clazz, jlong animatorPtr) { in getStartDelay() argument 165 BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr); in getStartDelay() [all …]
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D | android_view_RenderNode.cpp | 458 jlong renderNodePtr, jlong animatorPtr) { in android_view_RenderNode_addAnimator() argument 460 RenderPropertyAnimator* animator = reinterpret_cast<RenderPropertyAnimator*>(animatorPtr); in android_view_RenderNode_addAnimator()
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/frameworks/base/core/java/android/view/ |
D | RenderNode.java | 910 private static native void nAddAnimator(long renderNode, long animatorPtr); in nAddAnimator() argument
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