Searched refs:appendShader (Results 1 – 4 of 4) sorted by relevance
210 mActiveScene.appendShader(mPaintF); in addShadersToScene()211 mActiveScene.appendShader(mLightsF); in addShadersToScene()212 mActiveScene.appendShader(mLightsDiffF); in addShadersToScene()213 mActiveScene.appendShader(mAluminumF); in addShadersToScene()214 mActiveScene.appendShader(mPlasticF); in addShadersToScene()215 mActiveScene.appendShader(mDiffuseF); in addShadersToScene()216 mActiveScene.appendShader(mTextureF); in addShadersToScene()
146 mScene.appendShader(shader); in createLambertShader()
146 public void appendShader(FragmentShader f) { in appendShader() method in Scene153 public void appendShader(VertexShader v) { in appendShader() method in Scene
272 mActiveScene.appendShader(getDefaultVS()); in setActiveScene()