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Searched refs:assignRenderStateToMaterial (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
DTestAppRS.java240 mActiveScene.assignRenderStateToMaterial(diffuse, "lambert2$"); in prepareToRender()
242 mActiveScene.assignRenderStateToMaterial(paint, "^Paint"); in prepareToRender()
243 mActiveScene.assignRenderStateToMaterial(paint, "^Carbon"); in prepareToRender()
244 mActiveScene.assignRenderStateToMaterial(paint, "^Glass"); in prepareToRender()
245 mActiveScene.assignRenderStateToMaterial(paint, "^MainGlass"); in prepareToRender()
247 mActiveScene.assignRenderStateToMaterial(aluminum, "^Metal"); in prepareToRender()
248 mActiveScene.assignRenderStateToMaterial(aluminum, "^Brake"); in prepareToRender()
250 mActiveScene.assignRenderStateToMaterial(glassTransp, "^GlassLight"); in prepareToRender()
252 mActiveScene.assignRenderStateToMaterial(lights, "^LightBlinn"); in prepareToRender()
253 mActiveScene.assignRenderStateToMaterial(diff_lights, "^LightLambert"); in prepareToRender()
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
DScene.java199 public void assignRenderStateToMaterial(RenderState renderState, String regex) { in assignRenderStateToMaterial() method in Scene