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Searched refs:beginFrame (Results 1 – 11 of 11) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DDisplaySurface.h38 virtual status_t beginFrame(bool mustRecompose) = 0;
DFramebufferSurface.h42 virtual status_t beginFrame(bool mustRecompose);
DFramebufferSurface.cpp71 status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) { in beginFrame() function in android::FramebufferSurface
DVirtualDisplaySurface.h84 virtual status_t beginFrame(bool mustRecompose);
DVirtualDisplaySurface.cpp99 status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) { in beginFrame() function in android::VirtualDisplaySurface
/frameworks/base/libs/hwui/renderthread/
DEglManager.h49 void beginFrame(EGLSurface surface, EGLint* width, EGLint* height);
DEglManager.cpp249 void EglManager::beginFrame(EGLSurface surface, EGLint* width, EGLint* height) { in beginFrame() function in android::uirenderer::renderthread::EglManager
DCanvasContext.cpp212 mEglManager.beginFrame(mEglSurface, &width, &height); in draw()
/frameworks/native/services/surfaceflinger/
DDisplayDevice.h131 status_t beginFrame(bool mustRecompose) const;
DDisplayDevice.cpp208 status_t DisplayDevice::beginFrame(bool mustRecompose) const { in beginFrame() function in DisplayDevice
209 return mDisplaySurface->beginFrame(mustRecompose); in beginFrame()
DSurfaceFlinger.cpp1039 mDisplays[dpy]->beginFrame(mustRecompose); in setUpHWComposer()