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Searched refs:bufferFound (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/camera/libcameraservice/device3/
DCamera3InputStream.cpp103 bool bufferFound = false; in returnBufferCheckedLocked() local
115 bufferFound = true; in returnBufferCheckedLocked()
121 if (!bufferFound) { in returnBufferCheckedLocked()
DCamera3ZslStream.cpp204 bool bufferFound = false; in returnBufferCheckedLocked() local
217 bufferFound = true; in returnBufferCheckedLocked()
224 if (!bufferFound) { in returnBufferCheckedLocked()