Searched refs:cacheTextures (Results 1 – 2 of 2) sorted by relevance
153 void clearCacheTextures(Vector<CacheTexture*>& cacheTextures) { in clearCacheTextures() argument154 for (uint32_t i = 0; i < cacheTextures.size(); i++) { in clearCacheTextures()155 delete cacheTextures[i]; in clearCacheTextures()157 cacheTextures.clear(); in clearCacheTextures()188 void FontRenderer::flushLargeCaches(Vector<CacheTexture*>& cacheTextures) { in flushLargeCaches() argument190 for (uint32_t i = 1; i < cacheTextures.size(); i++) { in flushLargeCaches()191 CacheTexture* cacheTexture = cacheTextures[i]; in flushLargeCaches()208 CacheTexture* FontRenderer::cacheBitmapInTexture(Vector<CacheTexture*>& cacheTextures, in cacheBitmapInTexture() argument210 for (uint32_t i = 0; i < cacheTextures.size(); i++) { in cacheBitmapInTexture()211 if (cacheTextures[i]->fitBitmap(glyph, startX, startY)) { in cacheBitmapInTexture()[all …]
91 void flushLargeCaches(Vector<CacheTexture*>& cacheTextures);151 CacheTexture* cacheBitmapInTexture(Vector<CacheTexture*>& cacheTextures, const SkGlyph& glyph,160 void issueDrawCommand(Vector<CacheTexture*>& cacheTextures);