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Searched refs:cacheTextures (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DFontRenderer.cpp153 void clearCacheTextures(Vector<CacheTexture*>& cacheTextures) { in clearCacheTextures() argument
154 for (uint32_t i = 0; i < cacheTextures.size(); i++) { in clearCacheTextures()
155 delete cacheTextures[i]; in clearCacheTextures()
157 cacheTextures.clear(); in clearCacheTextures()
188 void FontRenderer::flushLargeCaches(Vector<CacheTexture*>& cacheTextures) { in flushLargeCaches() argument
190 for (uint32_t i = 1; i < cacheTextures.size(); i++) { in flushLargeCaches()
191 CacheTexture* cacheTexture = cacheTextures[i]; in flushLargeCaches()
208 CacheTexture* FontRenderer::cacheBitmapInTexture(Vector<CacheTexture*>& cacheTextures, in cacheBitmapInTexture() argument
210 for (uint32_t i = 0; i < cacheTextures.size(); i++) { in cacheBitmapInTexture()
211 if (cacheTextures[i]->fitBitmap(glyph, startX, startY)) { in cacheBitmapInTexture()
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DFontRenderer.h91 void flushLargeCaches(Vector<CacheTexture*>& cacheTextures);
151 CacheTexture* cacheBitmapInTexture(Vector<CacheTexture*>& cacheTextures, const SkGlyph& glyph,
160 void issueDrawCommand(Vector<CacheTexture*>& cacheTextures);