Searched refs:cacheWidth (Results 1 – 3 of 3) sorted by relevance
287 uint32_t cacheWidth = cacheTexture->getWidth(); in cacheBitmap() local306 uint32_t row = (startY - TEXTURE_BORDER_SIZE) * cacheWidth + startX in cacheBitmap()313 row = cacheY * cacheWidth; in cacheBitmap()323 row = cacheY * cacheWidth; in cacheBitmap()330 row = (endY + TEXTURE_BORDER_SIZE - 1) * cacheWidth + startX - TEXTURE_BORDER_SIZE; in cacheBitmap()340 size_t dstStride = formatSize * cacheWidth; in cacheBitmap()362 uint32_t row = (startY - TEXTURE_BORDER_SIZE) * cacheWidth + startX in cacheBitmap()373 row = cacheY * cacheWidth; in cacheBitmap()378 cacheBuffer[cacheY * cacheWidth + cacheX++] = COLORS[(b >> mask) & 0x1]; in cacheBitmap()386 row = (endY + TEXTURE_BORDER_SIZE - 1) * cacheWidth + startX - TEXTURE_BORDER_SIZE; in cacheBitmap()
122 uint32_t cacheWidth = state->getCacheTextureType()->getDimX(); in drawCachedGlyph() local133 uint8_t tempCol = cacheBuffer[cacheY * cacheWidth + cacheX]; in drawCachedGlyph()274 uint32_t cacheWidth = state->getCacheTextureType()->getDimX(); in updateGlyphCache() local277 glyph->mBitmapMinU = (float)startX / (float)cacheWidth; in updateGlyphCache()279 glyph->mBitmapMaxU = (float)endX / (float)cacheWidth; in updateGlyphCache()460 uint32_t cacheWidth = getCacheTextureType()->getDimX(); in cacheBitmap() local469 cacheBuffer[cacheY*cacheWidth + cacheX] = tempCol; in cacheBitmap()
222 uint32_t cacheWidth = cacheTexture->getWidth(); in drawCachedGlyphBitmap() local223 uint32_t srcStride = formatSize * cacheWidth; in drawCachedGlyphBitmap()464 uint32_t cacheWidth = glyph->mCacheTexture->getWidth(); in updateGlyphCache() local467 glyph->mBitmapMinU = startX / (float) cacheWidth; in updateGlyphCache()469 glyph->mBitmapMaxU = endX / (float) cacheWidth; in updateGlyphCache()