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Searched refs:calculateNormal (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DShadowTessellator.h85 static Vector2 calculateNormal(const Vector2& p1, const Vector2& p2);
DAmbientShadow.cpp76 return ShadowTessellator::calculateNormal(currentVertex, nextVertex); in getNormalFromVertices()
DShadowTessellator.cpp179 Vector2 ShadowTessellator::calculateNormal(const Vector2& p1, const Vector2& p2) { in calculateNormal() function in android::uirenderer::ShadowTessellator
DSpotShadow.cpp456 outlineData[currentNormalIndex].normal = ShadowTessellator::calculateNormal( in createSpotShadow()