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Searched refs:childZ (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DRenderNode.cpp646 float childZ = child->properties().getZ(); in buildZSortedChildList() local
648 if (!MathUtils::isZero(childZ) && chunk.reorderChildren) { in buildZSortedChildList()
649 zTranslatedNodes.add(ZDrawRenderNodeOpPair(childZ, childOp)); in buildZSortedChildList()