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/frameworks/base/docs/html/training/basics/firstapp/
Drunning-app.jd73 <li>Select one of your project's files and click
78 <strong>Choose a running device</strong> radio button, select your device, and click <strong>OK
113 <li>In Android Studio, select <strong>Tools &gt; Android &gt; AVD Manager</strong>, or click
129 <li>On the AVD Manager main screen (figure 1), click <strong>Create Virtual Device</strong>.</li>
132 then click <strong>Next</strong>.
134 <li>Select the desired system version for the AVD and click <strong>Next</strong>.
136 <li>Verify the configuration settings, then click <strong>Finish</strong>.
145 <li>In <strong>Android Studio</strong>, select your project and click <strong>Run</strong>
148 <li>In the <strong>Choose Device</strong> window, click the <strong>Launch emulator</strong> radio
151 you created, and click <strong>OK</strong>.</li>
/frameworks/base/docs/html/guide/topics/ui/controls/
Dtogglebutton.jd46 the object receives an on-click event.</p>
48 <p>To define the click event handler, add the <code><a
52 to a click event. The {@link android.app.Activity} hosting the layout must then implement the
69 click event:</p>
102 <p>You can also declare a click event handler programmatically rather than in an XML layout. This
105 declare the click behavior in a {@link android.app.Fragment} subclass.</p>
Dcheckbox.jd26 separately and you must register a click listener for each one.</p>
31 on-click event.</p>
33 <p>To define the click event handler for a checkbox, add the <code><a
37 to a click event. The {@link android.app.Activity} hosting the layout must then implement the
62 click event for both checkboxes:</p>
Dradiobutton.jd35 android.widget.RadioButton} object receives an on-click event.</p>
37 <p>To define the click event handler for a button, add the <code><a
41 to a click event. The {@link android.app.Activity} hosting the layout must then implement the
69 click event for both radio buttons:</p>
Dbutton.jd73 an on-click event.</p>
75 <p>To define the click event handler for a button, add the {@link
78 to a click event. The {@link android.app.Activity} hosting the layout must then implement the
95 the click event:</p>
100 // Do something in response to button click
116 <p>You can also declare the click event handler programmatically rather than in an XML layout. This
118 declare the click behavior in a {@link android.app.Fragment} subclass.</p>
128 // Do something in response to button click
/frameworks/base/docs/html/google/gcm/
Dgs.jd40 <li>If you haven't created an API project yet, click <strong>Create Project</strong>.</li>
42 <li>Supply a project name and click <strong>Create</strong>.
64 <li>Under <strong>Public API access</strong>, click <strong>Create new key</strong>.</li>
66 <li>In the <strong>Create a new key</strong> dialog, click <strong>Server key</strong>.</li>
76 <p class="note"><strong>Note:</strong> If you need to rotate the key, click
78 compromised and you want to delete it immediately, click <strong>Delete</strong>.</p>
/frameworks/base/docs/html/tools/devices/
Dmanaging-avds.jd29 <li>In Android Studio, select <strong>Tools &gt; Android &gt; AVD Manager</strong>, or click
64 <li>From the main screen (figure 1), click <strong>Create Virtual Device</strong>.</li>
67 then click <strong>Next</strong>.</p>
72 <li>Select the desired system version for the AVD and click <strong>Next</strong>.
74 <li>Verify the configuration settings, then click <strong>Finish</strong>.
75 <p>If necessary, click <strong>Show Advanced Settings</strong> to select a custom skin
80 <p>To launch the AVD in the Android Emulator, click the launch button
91 <li>From the main screen (figure 1), click <strong>Create Virtual Device</strong>.</li>
93 a device profile then click <strong>Clone Device</strong>.
94 <p>Or, to start from scratch, click <strong>New Hardware Profile</strong>.</p>
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/frameworks/base/docs/html/sdk/installing/
Dinstalling-adt.jd56 <li>In the Available Software dialog, select the checkbox next to Developer Tools and click
60 <li>Read and accept the license agreements, then click <strong>Finish</strong>.
62 the software can't be established, click <strong>OK</strong>.</p></li>
125 <li>In the Add Repository dialog, click <strong>Archive</strong>.</li>
126 <li>Select the downloaded {@adtZipDownload} file and click <strong>OK</strong>.</li>
127 <li>Enter "ADT Plugin" for the name and click <strong>OK</strong>.
128 <li>In the Available Software dialog, select the checkbox next to Developer Tools and click
132 <li>Read and accept the license agreements, then click <strong>Finish</strong>.
134 the software can't be established, click <strong>OK</strong>.</p></li>
Dcreate-project.jd58 To create a new project, click <strong>New Project</strong>.</p>
61 To create a new project, click <strong>File</strong> > <strong>New Project</strong>.</p>
69 <p>Enter the values for your project then click <strong>Next</strong>.</p>
76 click <strong>Help me choose</strong>.</p>
84 your apps needs, so you can reach as many devices as possible. Then click <strong>OK</strong>.</p>
89 <p>Then, on the Form Factors Window, click <strong>Next</strong>.</p>
100 <p>Choose an activity type then click <strong>Next</strong>.</p>
102 …<p class="note"><strong>Note:</strong> If you choose "Add No Activity", click <strong>Finish</stro…
113 <p>Enter the activity name, the layout name, and the activity title. Then click
145 <strong>Module</strong>. Select the desire module type then click Next to enter the basic module
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Dstudio-layout.jd30 you edit the XML file as text, and the <strong>Design</strong> view. Just click the
45 skin, click the preview icon
55 <p>When you click in the preview image, the layout editor highlights the corresponding
65 where you can click on &quot;Change to Button&quot; to fix the error in the XML file:</p>
74 Android Studio displays an error panel with links that you can click to supply the missing
84 <p>To pick a theme for your app, click the Theme icon
98 <p>Android Studio provides built-in localization support. When you click the
147 <p>You can use the same process to create a snapshot of your app's preview. Just click the
Dmigrate.jd31 <strong>build.gradle</strong> file and click <strong>OK</strong>.</li>
32 <li>In the following dialog, leave <strong>Use gradle wrapper</strong> selected and click
/frameworks/base/docs/html/tools/help/
Davd-manager.jd11 <li>In Eclipse: select <strong>Window &gt; Android Virtual Device Manager</strong>, or click
14 <li>In Android Studio: select <strong>Tools &gt; Android &gt; AVD Manager</strong>, or click
Dgltracer.jd38 <li>Select <strong>Tracer for OpenGL ES</strong> and click <strong>OK</strong>.</li>
47 <li>Select <strong>Tracer for OpenGL ES</strong> and click <strong>OK</strong>.</li>
69 <li>On the toolbar, click the trace capture button (<img
99 <li>On the toolbar, click the trace load button (<img
/frameworks/base/docs/html/samples/
Dindex.jd13 share a link to a specific line you can double-click it to the get the URL.</p>
26 <li>Select a sample to import and click <strong>Next</strong>.</li>
48 <p>If you want to download a complete project, just click on any source file in the project and
49 click the <strong>Download</strong> link in the upper right of the source page.</p>
/frameworks/base/docs/html/tools/projects/
Dprojects-eclipse.jd53 <li>Select <strong>Android</strong> &gt; <strong>Android Application Project</strong>, and click
86 project at any time: Right-click the project in the Package Explorer, select
103 <li>In the <strong>Configure Project</strong> page, select the desired settings and click
107 <li>In the <strong>Configure Launcher Icon</strong> page, create an icon and click
110 <li>In the <strong>Create Activity</strong> page, select activity template and click
134 <li>Select <strong>Android</strong> &gt; <strong>Android Application Project</strong>, and click
143 <li>Set the other options as desired and click <strong>Next</strong>.</li>
158 <li>In the <strong>Package Explorer</strong>, right-click the library project and select
164 <li>Select the <strong>is Library</strong> check box and click <strong>Apply</strong>.</li>
206 <li>In the <strong>Package Explorer</strong>, right-click the dependent project and select
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Dtemplates.jd59 then click <strong>Next</strong>.</li>
60 <li>Select an application template to use, then click <strong>Next</strong>. For example,
70 then click <strong>Finish</strong>.</li>
246 <li>Right click the project folder of the Android application where you want to add an
249 <li>Select <strong>Android &gt; Android Activity</strong>, then click <strong>Next</strong>.</li>
333 <li>Right-click the module folder of the Android application where you want to add a code
/frameworks/base/docs/html/tools/testing/
Dtesting_eclipse.jd85 click the toggle to the left. Select <strong>Android Test Project</strong>, then at the
86 bottom of the dialog click <strong>Next</strong>. The <em>New Android Test Project</em>
115 In the Test Target panel, set An Existing Android Project, click Browse, then select your
169 If you want to change the identifier value, right-click the identifier and select
173 When you are ready, right-click the Java package identifier again and select
189 click <strong>Finish</strong>. You will set up the constructor manually.
286 In the left-hand pane, find the Android JUnit Test entry. In the right-hand pane, click the
291 To run one test class, click Run a single test, then enter your project name in the
294 To run all the test classes, click Run all tests in the selected project or package,
299 Now click the Target tab.
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Dtesting_ui.jd101 <li><p>To capture a screen for analysis, click the <strong>Device Screenshot</strong> button in the…
117 …<li>Optionally, click on the <strong>Toggle NAF Nodes</strong> button to see UI components that ar…
146 <p class="note"><strong>Note: </strong>To identify the non-accessible components in the UI, click o…
154 <li>From the <strong>Project Explorer</strong>, right-click on the new project that you created, th…
198 …ot}tools/help/uiautomator/UiObject.html">{@code UiObject}</a> instance to click on a UI element or…
199 …ch is found and if the element is enabled, the framework simulates a user click action on the elem…
203 okButton.click();
226 … element {@code Cute Baby Laughing} from the collection and simulate a user-click on the video:</p>
230 video.click();
237 if(!checkBox.isSelected()) checkbox.click();
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/frameworks/base/docs/html/tools/debugging/
Ddebugging-ui.jd98 of Activity objects for a device or emulator, click the arrow on the left. This displays a
126 the section <a href="#runhv">Running Hierarchy Viewer and choosing a window</a>. Next, click
140 visible, click and drag the pane.
149 To save a screenshot of Tree View to a PNG file, click <strong>Save As PNG</strong> at
155 file, click <strong>Capture Layers</strong> at the top of the View Hierarchy window.
188 When you click on a View object in Tree View, its position in the UI is highlighted.
189 Conversely, when you click in an area of Layout View, the View object for that area is
211 updated. To update it, click <strong>Load View Hierarchy</strong> at the top of the window.
216 navigates back to the Window Selection window. From this window, click the Android
217 component name of the new Activity and then click <strong>Load View Hierarchy</strong>
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Ddebugging-studio.jd89 <em>Debug</em> window manually, click <strong>Debug</strong>
111 <li>To open the <em>Debug</em> tool window, click <strong>Debug</strong>
182 <li>If the system log is empty in the <em>Logcat view</em>, click <strong>Restart</strong>
201 <em>Devices</em> view and then click <strong>Only Show Logcat from Selected
204 is not available, click <strong>Restore Devices View</strong>
225 <li>Locate the line where you want to set a breakpoint and click on it.</li>
239 <p>To view all the breakpoints and configure breakpoint settings, click <strong>View
258 <p>After you set breakpoints in your code, click <strong>Rerun</strong>
268 the <em>Variables</em> view is not visible, click <strong>Restore Variables View</strong>
273 <p>To evaluate an expression at the current execution point, click <strong>Evaluate
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/frameworks/base/docs/html/sdk/
Ddownload.jd19 … document.getElementById('click-download').setAttribute("href", "https://dl.google.com/android/"
69 <p>Your download should be underway. If not, <a id="click-download">click here to start the
/frameworks/base/docs/html/tools/extras/
Doem-usb.jd78 <li>Right-click on <em>Computer</em> from your desktop or Windows Explorer,
82 <li>Right-click the device name (such as <em>Nexus S</em>) and select <strong>Update
85 <li>Select <strong>Browse my computer for driver software</strong> and click
97 <li>Right-click on <em>Computer</em> from your desktop or Windows Explorer,
102 <li>Right-click <em>Android Composite ADB Interface</em> and select <strong>Update
105 <li>Select <strong>Install from a list or specific location</strong> and click
136 click <strong>Install</strong> to install the driver.</li>
144 <li>Right-click on <em>Computer</em> from your desktop or Windows Explorer,
148 <li>Right-click on <em>HTC Dream Composite ADB Interface</em>, and select <strong>Update
161 click <strong>Install</strong> to upgrade the driver.</li>
/frameworks/base/docs/html/tools/building/
Dconfiguring-gradle.jd298 <li>Right-click the <strong>src</strong> directory under <em>app</em> and select
300 <li>Enter "demo" as the name of the new directory and click <strong>OK</strong>.</li>
321 <li>On the <em>Project</em> panel, right click on the <strong>app</strong> module and select
323 <li>Select <strong>Blank Activity</strong> and click <strong>Next</strong>.</li>
325 <li>Enter "com.buildsystemexample.app" as the package name and click
327 <li>Right click on the <strong>java</strong> directory under <em>app/src/demo</em> and select
329 <li>Enter "com.buildsystemexample.app" as the package name and click <strong>OK</strong>.</li>
332 <li>Accept the default values and click <strong>Refactor</strong>.</li>
340 <li>Accept the default values on the window that appears and click <code>OK</code>.</li>
358 <li>On the <em>Project</em> panel, right click on the <strong>demo</strong> directory under
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/frameworks/base/docs/html/training/activity-testing/
Dactivity-basic-testing.jd55 <li>In the Package Explorer, right-click on the {@code /src} directory for
59 {@code com.example.android.testingfun.tests}) and click
61 <li>Right-click on the test package you created, and select
65 {@code MyFirstTestActivityTest}) and click <strong>Finish</strong>.</li>
80 <li>In the Package Explorer, double-click on the test case that you created
213 <li>In the Project Explorer, right-click on the test class that you created
216 connected, then click <strong>OK</strong>.</li>
/frameworks/base/docs/html/tools/support-library/
Dsetup.jd120 <li>Right click the JAR file and select <strong>Build Path &gt; Add to Build Path</strong>.
172 <li>Select <strong>Existing Android Code Into Workspace</strong> and click
179 <li>In the new library project, expand the {@code libs/} folder, right-click each {@code .jar}
183 <li>Right-click the library project folder and select <strong>Build Path &gt; Configure
200 … <li>In the Project Explorer, right-click your project and select <strong>Properties</strong>.</li>
202 <li>In the Library pane, click the <strong>Add</strong> button.</li>
203 <li>Select the library project and click <strong>OK</strong>. For example, the
206 <li>In the properties window, click <strong>OK</strong>.</li>

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