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Searched refs:createTexture (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DETC1Util.java48 loadTexture(target, level, border, fallbackFormat, fallbackType, createTexture(input)); in loadTexture()
152 public static ETC1Texture createTexture(InputStream input) throws IOException { in createTexture() method in ETC1Util
/frameworks/native/opengl/libagl/
DTextureObjectManager.h96 sp<EGLTextureObject> createTexture(GLuint name);
DTextureObjectManager.cpp252 sp<EGLTextureObject> EGLSurfaceManager::createTexture(GLuint name) in createTexture() function in android::EGLSurfaceManager
Dtexture.cpp881 tex = c->surfaceManager->createTexture(texture); in glBindTexture()
/frameworks/base/libs/hwui/
DPathCache.cpp136 static PathTexture* createTexture(float left, float top, float offset, in createTexture() function
271 PathTexture* texture = createTexture(left, top, offset, width, height, in addTexture()
480 texture = createTexture(0.0f, 0.0f, 0.0f, 0, 0, path->getGenerationID()); in precache()
/frameworks/base/api/
Dsystem-current.txt20439 …method public static android.opengl.ETC1Util.ETC1Texture createTexture(java.io.InputStream) throws…
Dcurrent.txt18859 …method public static android.opengl.ETC1Util.ETC1Texture createTexture(java.io.InputStream) throws…