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Searched refs:currentFrameBuffer (Results 1 – 4 of 4) sorted by relevance

/frameworks/rs/driver/
DrsdGL.h74 RsdFrameBufferObj *currentFrameBuffer; member
DrsdFrameBuffer.cpp72 dc->gl.currentFrameBuffer = fbo; in rsdFrameBufferInit()
DrsdGL.cpp410 dc->gl.currentFrameBuffer = NULL; in rsdGLInit()
DrsdAllocation.cpp568 RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer; in rsdAllocationSyncFromFBO()